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Subject: Art Contract and NDA Assistance rss

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Andrew Lowen
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Hey guys,

I am looking for a good example of a contract (and NDA) that I could send to an artist for my game.

It's my first rodeo self-publishing, but not my first time looking at a contract or running a business. Would love any links you could share! I have a few, but they are older (2010 or so).

Thanks
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Eric Francis
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The first place you should go is James Mathe's blog, where you will find tons of information about designing and publishing, including why NDAs are unnecessary (and a non-starter) in board game business dealings.

If you're thinking about kickstarting your game, then Jamey Stegmaier's blog is a must-read.

I'd also recommend the Board Game Business podcast (formerly The Forbidden Limb) and games lawyer Zachary Strebeck's podcast Legal Moves.

Best of luck with your design!
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Andrew Lowen
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Thank you

I think a good contract is all I really need, but NDA’s have the added benefit of a man’s word being his bond. Breaking the NDA is less likely.

Also subbed to the podcasts. I look forward to listening
 
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Christopher Dearlove
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Lowenhigh wrote:
I think a good contract is all I really need, but NDA’s have the added benefit of a man’s word being his bond. Breaking the NDA is less likely.


I've done some things for at least one professional, including being in possession of some actually sensitive information. And the subject of an NDA has never come up (except from one publisher who failed to understand the situation and rapidly dropped it).

But I would sign an NDA under the right circumstances. First among which is that you are paying me. And not a nominal sum.
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Jo Bartok
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NDA annoyance gotta cost big time. Yes.
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Jon Vallerand
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ionas wrote:
NDA annoyance gotta cost big time. Yes.


I think, in addition to annoyance, it screams of distrust. And that's not the kind of work relationship I'd like. Unless you work on a game based on Star Wars Episode 9, or another similar thing, I'd avoid those.
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