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Subject: Replayable 2-4 player games rss

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Johan Kristoffersson
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Would love some recommendations of games with high replay value. The most common player counts are 2 players, then 3 players and once in a while 4 players but not often.


Things I'm looking for in games:
* Choosing your own path
* Take that mechanisms
* Variable player powers

Things I don't care much for:
* Dungeon crawlers
* Games with no interaction
* Space games (except CE below)

Games I like:
* Cosmic Encounter
* Eight Minute Empire: Legends
* King of Tokyo
* Klask
* Pandemic
* Risk
* Santorini
* Stone Age
* Talisman (a bit too luck based though)

Games I don't like:
* Alien Frontiers
* Carcassone
* Dungeon crawlers
* El Grande (feels too random)
* Mission Red Planet (feels too random)
* Mr Jack
* Onitama
* Quantum
* Quoridor
* RoboRally
* Spartacus
* Zombicide

Best 2 or 3 player suggestions:
* BattleCon / Exceed
* Deus (better than Catan?)
* Imperial Settlers
* Kahuna (worried about replayability herr)

Best 4 player suggestions:
* Smallworld
* Wallenstein
* Wiz-War (seems very random though?)
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Alison Mandible
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I love the heck out of variable player powers, including Santorini. My favorite and most replayable ones:

Tash-Kalar: Arena of Legends
Puzzle Strike (Third Edition) (and Yomi (second edition))
BattleCON: Devastation of Indines

I've played all of those over 100 times and still enjoy them a lot. Then there are some I've played 8-10 times and liked a lot but have never gotten as deeply into:

Summoner Wars: Master Set
Theseus: The Dark Orbit
Neuroshima Hex! 3.0

These are all different genres, and based on your likes and dislikes I don't have a guess about what you'd enjoy. But they're all worth looking into.
 
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Johan Kristoffersson
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Watched videos of all the games but none of them really caught my interest

Edit: changed my mind about Battlecon, will look more into this game

One game I am thinking of that I hopefully might like is Runebound (Third Edition), which I have heard is like Talisman (but better?)
 
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"What do you mean, I can't pay in Meeples?"
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The Quest for El Dorado - deckbuilding / race with highly variable tile-based board layout. While it doesn't technically have 'variable player powers' all the things you can do in the game are determined by what you buy to put in your deck and what you thin, so each player gets to tailor their own powers to suit the route they think will be most advantageous.

You might also enjoy Roll for the Galaxy or Race for the Galaxy.
 
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chris thatcher
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Wiz-War (eighth edition)
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How about any of the rpg-ish dungeon crawlers, with randomly generated maps and encounters each time you play? For example Shadows of Brimstone: City of the Ancients.
EDIT: Oh, ok. So you edited and wrote 'no dungeon crawlers' twice! Now I got it! laugh But still, I believe there's more replayability in them, than there is in runebound..
 
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Johan Kristoffersson
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Tariff wrote:


Good suggestion, looks fun for 4 players, but how good does it work for 2-3?

Race/roll for the galaxy looks like too much solo and space games does not interest me that much.

Dungeon crawlers are not my thing. Tried Descent but was not hooked.

I have updated my lists.
 
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Barx M
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Arcadia Quest: It looks like a dungeon crawl but it is more of a cutthroat fantasy brawler. Each character has unique powers, and as you play through the scenarios you equip them with weapons and spells further diversifying the feel of each set of heroes. It has extremely high interaction, as you are trying to be the first to complete the same quests which includes killing one member of the opposing team(s).

It plays best with 3-4, but it can be fun with 2 depending on who you are playing with. I say this because I have had a few entertaining 2p games and one rock bottom experience, which would have caused me to never touch the game again if it was my 1st experience with it.

Also, I haven't played Kemet yet, but it may also be one to add to your watch list as it checks off most of the boxes you mentioned.



 
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Michael Coniff
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jokris wrote:
Tariff wrote:


Good suggestion, looks fun for 4 players, but how good does it work for 2-3?


I’m an unashamed Wiz-War fanatic. I’ve played every which way you can think of. Often coming up with my own variants to make the game faster, longer, more interactive, less interactive, cooperative, you name it.

I’ve played many great games at two players and many great games at 3 players. It works well at all player counts. If you’re playing two player often, there are a few “official” variants you can play with that make the game more balanced.

My preferred way of playing two players is to have each player choose at random Two spell books and form a deck of cards using those. Then put the cantrip deck to the side as usual and either player can draw from their deck, the canteip deck, or both.

Finally play with the “heavy treasures” varaint that simply disallows playing energy to boost movement while carrying a treasure.

And while that’s a lot of fun and the best way to play two player while sticking to the core of the game, I take it a few steps further. First I remove treasures all together. Then I added a few items to the game board in various locations in the maze that can be picked up (if you have the two expansions this helps). Then I give each player 3 hat tokens and have each set their life to 10. You play a wizard duel until one player runs out of hat tokens (you lose one when you die).

If you want a shorter game, simply play with one hat token. If you want a longer game, play with 5. This is essentially death match. Wiz-War’s prowess is in having such a strong game system that you can change nonessential rules in order to create a game mode entirely your own.
 
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Johan Kristoffersson
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Meadweizer wrote:
Arcadia Quest: It looks like a dungeon crawl but it is more of a cutthroat fantasy brawler. Each character has unique powers, and as you play through the scenarios you equip them with weapons and spells further diversifying the feel of each set of heroes. It has extremely high interaction, as you are trying to be the first to complete the same quests which includes killing one member of the opposing team(s).

It plays best with 3-4, but it can be fun with 2 depending on who you are playing with. I say this because I have had a few entertaining 2p games and one rock bottom experience, which would have caused me to never touch the game again if it was my 1st experience with it.

Also, I haven't played Kemet yet, but it may also be one to add to your watch list as it checks off most of the boxes you mentioned.



Arcadia Quest is not my type of game though. Have no interest in dungeon crawlers.

Kemet looks nice, but afraid it might be a bit too interactive, bashing each other all the time. Resolving cards when in battle also seems unnecessary complex.

I am convinxed regarding Wiz-War though, looks a bit like King of Tokyo but with a map.
 
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Stephen Cooper
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Deus and Elysium allow you to build your player power/s and play well from 2-4.
 
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Johan Kristoffersson
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Scooperman wrote:
Deus and Elysium allow you to build your player power/s and play well from 2-4.


Elysium gameplay looks somewhat boring.
Deus reminds me a little too much of Catan, which I recently bought but haven't played yet. So it won't get on my list. Having compared movies of both Catan looks more fun to me than Deus.
 
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Stephen Cooper
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Sorry, but you are wrong on both counts.

The decisions to be made in Elysium are critical each turn: which card to buy, then which column to use to buy it (so that you don't mess up a future buy), when to take a quest for optimum legend writing, then, when do you transfer cards to your Elysium, because that's where they score points but once there their powers cease to work.

Deus is nothing like Catan. Again the player determines exactly how to build his civilization, but can only activate the column of cards upon which this turn's card has been played; do you gather resources for future builds, place or move units on the map to score there or balance build your civilization to allow more scoring cards to be played or focus on a few areas to specialise in them.

But we can't all like the same games, so I'll wish you good luck with your quest.
 
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Johan Kristoffersson
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In the videos of gameplay I saw the games did not catch my interest. However if I get the chance to play them sometime I will gladly do it, not impossible that I will change my mind.

I still appreciate your suggestions though!
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Ron Olivier, Sr.
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One game that comes to mind is Imperial Settlers. The best way I can describe it is a civilization building card game. It plays with 1-4 people, and each culture (Barbarians, Romans, Egyptians, and Japanese) have different strengths and weaknesses.


I've previewed some of the BattleCon games, and they look like excellent games. If you decide that it's not your cup of tea, you may wish to check out Yomi: Round 1. It's a street fighting game much like BattleCon, but the focus is more on creating multi-hit combos. I play this regularly with my son and my grandson.
 
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Johan Kristoffersson
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rantinronrevue wrote:
One game that comes to mind is Imperial Settlers. The best way I can describe it is a civilization building card game. It plays with 1-4 people, and each culture (Barbarians, Romans, Egyptians, and Japanese) have different strengths and weaknesses.


I've previewed some of the BattleCon games, and they look like excellent games. If you decide that it's not your cup of tea, you may wish to check out Yomi: Round 1. It's a street fighting game much like BattleCon, but the focus is more on creating multi-hit combos. I play this regularly with my son and my grandson.


Imperial Settlers looks interesting for 2-3, will look more into that. In fighting games I think I would prefer spatial movement, just heard of a game called Exceed which will also get on my list.

Thanks for good suggestions!
 
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Per Sorlie
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First, if you like Risk... the most wonderful site is www.conquerclub.com. With over 200+ maps, amazing settings, special rules, teams ++

I think you would love this games:

Small World w/be not afraid

Junta - Older classic that was mighty popular

Robo Rally - The old Roborally, not the 2016 version

Shogun

A nice little filler: Age of War

My two player favorites:

Carcassonne: The Castle (you can test it at yourturnmyturn)
Cathedral
Onitama w/exp
Kahuna (got take that, you can test it at boardgamearena)
Battle Line
 
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Johan Kristoffersson
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Daggerheart wrote:
Small World w/be not afraid

Junta - Older classic that was mighty popular

Robo Rally - The old Roborally, not the 2016 version

Shogun

A nice little filler: Age of War

My two player favorites:

Carcassonne: The Castle (you can test it at yourturnmyturn)
Cathedral
Onitama w/exp
Kahuna (got take that, you can test it at boardgamearena)


Shogun/Wallenstein looks good for 4 players. Smallworld also.

Played Onitama but I like ordinary chess more. Junta takes too much time, I think 3 hours max is enough. Will put Kahuna on the list. Battle Line is ok, I have it but since Santorini I never play it. Never liked Carcassone or RoboRally. Thanks for recommendations!
 
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Per Sorlie
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Age of War (got take that) and Beat the Buzzard are fun and easy going fillers.

There are several 1vs1 games to test out at www.yourturnmyturn.com, and 2-7p games to test out at www.boardgamearena.com... test before you buy em ;-)

Well www.conquerclub.com real time games (need membership) are so fun that maybe you dont have time playing live... ever tried taking over a prison using the Risk system?? :-)
 
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Johan Kristoffersson
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Daggerheart wrote:
Age of War (got take that) and Beat the Buzzard are fun and easy going fillers.

Well www.conquerclub.com real time games (need membership) are so fun that maybe you dont have time playing live... ever tried taking over a prison using the Risk system?? :-)


I will register and try it out.
Age of war and Raj got relatively low scores on BGG which makes me a bit hesitant.
 
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Per Sorlie
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Well Age of war is a cheap little filler with dice throws to take over strongholds and clans, and you can attack and steal stronghold cards from the other players :-)

 
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Jordan Draper
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Startups has some really good player interaction and plays great at all counts.

I also have a game coming out called TOKYO METRO that plays 2-5 with a lot of player interaction, teaming up in companies and cutting profits from other players with speculation.

Perfect Hotel is another new game that is AMAZING. Very simple and quick filler, but with a lot of depth. I've tried it at all player counts and enjoy them equally.
 
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Sophie Mueller
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Maybe you can try these:
Targi
Splendor
Glüx
 
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L B
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Smash Up perhaps?
 
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