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Subject: Alt to Net Runner? rss

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Wartopia Wartopia
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I've played some MTG and now ANR. I really prefer ANR. But I'm also curious as to alternatives to ANR that combine ANR mechanics such as its economy system with "symmetrical" play. In other words, imagine if in ANR you could have corp vs corp and maintain the action and credit economy system.

I also like that ANR is LCR rather than TCG. Suggested alternatives?
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Ladson
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Legend of the Five Rings?
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Marc Nelson Jr.
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Oddly enough, I found the My Little Pony: Collectible Card Game to be closer to Netrunner than MTG. You have action points to spend each turn, an identity (your "mane" character), and "problems" that kind of act like agendas, except both players are competing simultaneously to score them.

Obviously the theme is a bit different.
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Christopher Giroir
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Wartopia wrote:
I've played some MTG and now ANR. I really prefer ANR. But I'm also curious as to alternatives to ANR that combine ANR mechanics such as its economy system with "symmetrical" play. In other words, imagine if in ANR you could have corp vs corp and maintain the action and credit economy system.

I also like that ANR is LCR rather than TCG. Suggested alternatives?


While none of them are exactly what you are looking for, I honestly like ALL of the current LCG's that FFG have out:

Star Wars: The Card Game
Legend of the Five Rings: The Card Game
A Game of Thrones: The Card Game (Second Edition)

One that has a poker battle system:
Doomtown: Reloaded

One great (and very pretty) LCG with fast back and forth actions:
Ashes: Rise of the Phoenixborn

Due to the Games Workshop license this one is done, but is a great game:
Warhammer 40,000: Conquest
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Robbie M.
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sebastianmarkow wrote:
I also would recommend Ashes. You roll dice for mana, which mitigates some of the issues in MTG of unlucky land draws or having to anticipate the mana curve.

And you also pick your starting hand of five cards.
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Pietro Pomella
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Another thumbs up for the excellent (if "dead") Warhammer 40k Conquest!
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Sebastian Zarzycki
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As much as I like card games, there are no alternatives to Android: Netrunner. There are other good games, but they are always different and ultimately no match. Netrunner asymmetrical play is the important part of why it is so good and intense.
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Nick Matt
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i also don't think there are games that similar to netrunner,for me it's the assymetrical play,bluffing,piloting matters a lot! (change your gameplan completely vs every faction/id, the diverse deckbuilding ,one id makes a completely different deck! or many more!


some lcgs come close, but most of the time only in the deckbuilding part and the distribution model.

one game that nobody mentioned and it's one of my favorites close or tied with netrunner that has some perks of netrunner, is mage wars, piloting matters a lot,adapting, bluffing is huge,creative playstyles/decks but it adds new things, like no decks in the classic fashion, it plays like a miniature game, so it takes longer (1 hour + )so i m not sure if it fits.

other "similar" games that arent mentioned is Codex i guess.i think we mentioned all the big ones, nothing comes close to netrunner as a gameplay experience imo.
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Daniel Rodriguez
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Another one to consider is Ortus Regni. You deck build and the structure of your deck influences your gameplay and strategy. Plus there are a boatload of variants. Really a great game and there is an android app if you want to try it first.
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Brendan Riley
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"Life is more fun if you play games." - Roald Dahl
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Wartopia wrote:
I've played some MTG and now ANR. I really prefer ANR. But I'm also curious as to alternatives to ANR that combine ANR mechanics such as its economy system with "symmetrical" play. In other words, imagine if in ANR you could have corp vs corp and maintain the action and credit economy system.

I also like that ANR is LCR rather than TCG. Suggested alternatives?


I usually think that nit-picking for its own sake is usually useless and sometimes rude, so apologies in advance if this rubs funny. But as you continue this conversation here and elsewhere, do note that Netrunner has "asymmetrical" play, meaning the players do different things, as opposed to Magic, which is "symmetrical."
 
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Sebastian Zarzycki
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I think he is well aware of that? He wanted to have ANR mechanics (at least some portion of it) but in a symmetrical environment. Makes sense, theoretically.
 
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Brendan Riley
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rattkin wrote:
I think he is well aware of that? He wanted to have ANR mechanics (at least some portion of it) but in a symmetrical environment. Makes sense, theoretically.


In re-reading it I see you are right. OOPS.
 
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Immortal
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Ashes and star wars destiny
 
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Steven Tu
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What I want is a 4 player or so boardgame that feels like netrunner and without all that deckbuilding stuff. I guess I'm dreaming.
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Sebastian Zarzycki
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Tuism wrote:
What I want is a 4 player or so boardgame that feels like netrunner and without all that deckbuilding stuff. I guess I'm dreaming.


To a certain extent, Chaosmos.
 
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bryden
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Wartopia wrote:
I've played some MTG and now ANR. I really prefer ANR. But I'm also curious as to alternatives to ANR that combine ANR mechanics such as its economy system with "symmetrical" play. In other words, imagine if in ANR you could have corp vs corp and maintain the action and credit economy system.

I also like that ANR is LCR rather than TCG. Suggested alternatives?


Doomtown: Reloaded: It is actually a deeper experience and the deck building is quite a bit different. There is a little more luck in the draw but you can mitigate this by your deck building and skillful play. It is OOP but there is plenty of stuff still out there for it. Miniature Market has almost everything on clearance. You could be bold and buy it all for a little over $100. Just one core is OK too, although I think 2 is better. It has the tight economy on both sides.

However ...

Vampire Empire by Stronghold games is Netrunner as if both players are playing corp and runner at the same time. The advantages to the game is that there is no deck building (this can be a detriment to some) which makes it easier for new players to grasp. However the whole vibe and tension is there just like Netrunner. You have the bluffing and posturing as your life dwindles down (your deck). This one appears on clearance racks all of the time and I got my copy for $2. Definitely worth it to resolve your Netrunner psoriasis. Highly recommended.

Then there is the OOP but still available @ Miniature Market for $11.25 game of Battle for Sularia. It has all of the somewhat confusing terms in play and has a very involved combat system. Just like VE above it feels like you are playing corp and runner at the same time. There are only 2 factions and the company is not supporting the game anymore (there is a small expansion which is hard to find). You can deck build with it and that helps with the variety.

Lastly, there is Zeppelin Attack which has some interesting mechanics and has a bit of the Netrunner vibe as each player plays a different faction. You deck build during the game but the attack and rebuttal mechanics make for some interesting counterplay. This one can also be found on the cheap and is still available at a number of outlets.

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Juan Valdez
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NoDicePlease wrote:
Lastly, there is Zeppelin Attack which has some interesting mechanics and has a bit of the Netrunner vibe as each player plays a different faction. You deck build during the game but the attack and rebuttal mechanics make for some interesting counterplay. This one can also be found on the cheap and is still available at a number of outlets.


Zeppelin Attack is a decent little game, plays pretty fast, works fine with 2 or 3 from personal experience. It has a little bit of asymmetry, not too much. I should probably grab another copy while I can.

The Agents can be played symmetrically, or with Commanders and about as much asymmetry as Zeppelin Attack, and also plays fast.
 
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Nate Kando
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Mage Wars is worth checking out.

Symmetrical mage dual like Magic.
Factions and identities like Netrunner.
In-game tactics like Netrunner.

Mana is a universal currency.
You generate a set amount each turn.
(Cards can increase decrease this, for economy win / denial strategies.)

Mage is a character on a 3x4 grid map.
Monster summons go directly to map
and then you control them in addition to mage.
Each round, all creatures (mage included) get an action and a move.

No randomized draw pile -
you pick two cards you want to use in secret from your deck.
Attacks use dice to introduce some randomization.

Core set is a standalone balanced board game.
2-4 player cutthroat or 2v2.
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