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Harry Potter: Hogwarts Battle» Forums » Strategy

Subject: putting "lightning bolts" on villains rss

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Kevin Hickey
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Just finished game four. Given that there are Dark Arts and Villain cards that stipulate removing the lightning bolts from all villains, doesn't it make sense to go after one villain at a time and leave the other(s) alone until one is killed? I realize that there is one card that prohibits putting more than one bolt per villain, but it doesn't seem to offset the other cards.
 
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David Jones
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Generally the answer to your question is yes. That said, if you have killed a villain and still have attack tokens left, you either have to spend them or lose them. You may put them on Villain A only to find that the replacement Villain is "worse" than Villain A. So now you have to make a decision: do you want to attack the villain who is hurting you the most or do you want to take down the one you've already assigned attack tokens to?

Also...
Spoiler (click to reveal)
There is a card that in a later year (I think year six) that lets you remove a control token if you attack every villain on the board. In this case, it is generally better to spread your attack than focus it.
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Jay Johnson
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that is generally a good strategy. But sometimes there is a benefit to spreading the attacks around (i.e. there is a spell where you gain a bonus if you put at least one attack on each active villian that turn), and sometimes spreading out attacks are necessary to acheive an objective (in the expansion, there is a situation where you have to defeat 3 villians on one turn in order to advance. this generally requires spreading out attacks to all 3 in the previous turns leading up to that)

Also, sometimes it might be worth the risk of possibly having some lightning bolts "healed" in order to make better use of the reward for defeating an enemy. (i.e. if you have no location control tokens on your current location, you might hold off on defeating an enemy whose reward is removing a control token until there is a token to remove, and instead will put an attack or two on a different enemy). But that all depends on the particular game situation and/or your general play style.
 
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Mike Krajewski
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We usually go after just one, but sometimes they are all 3 "easy" villains and it's better for us to be able to spend time building our decks before revealing someone else that could be much harder. In those cases, we may try to get them all to their max before being defeated, then take them all out together.
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Patrick V
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If I remember correctly, there's also a Dark Arts card where...

Spoiler (click to reveal)
...you can't apply more than one bolt per villain in the turn (I forget which game it appears), in which case, you might as well spend your attacks. This is especially true where you might want to activate Ron's ability.
 
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M. B. Downey
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Renarr wrote:
If I remember correctly, there's also a Dark Arts card where...

Spoiler (click to reveal)
...you can't apply more than one bolt per villain in the turn (I forget which game it appears), in which case, you might as well spend your attacks. This is especially true where you might want to activate Ron's ability.


The OP already addressed this:

kdh325 wrote:
I realize that there is one card that prohibits putting more than one bolt per villain.
 
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