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Patrick McNeil is a former Interactive Design professor, author of 6 books on web design and currently works as a UX Architect/Researcher.
In this recorded session from Crafter Con 2017, (watch it at https://www.youtube.com/watch?v=Dxj0_I-Lxzc), you'll go through a crash course in graphic design that focuses on the fundamental principles of good graphic design and how to apply those in the world of game design. The core focus is on key principles that every designer uses and practical tips for applying them.
Leave armed with easy strategies and methods for improving your designs. And cultivate your eye for design and the ability to effectively critique it. This session is packed with real life examples, both good and bad, to help you process and understand these principles.
This is a recording of a live session at Crafter Con 2017 in Madison, Wisconsin. If you'd like to learn more about Crafter Con visit www.craftercon.com