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Smash Up: What Were We Thinking?» Forums » Rules

Subject: Ancient temple timing rss

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James Rhys
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The Ancient Temple base says "at the start of your turn, if you only have one minion here it gains +5 power while it is here until the end of the turn."

If I have one power 3 minion there at the start of turn, it goes up to 8. If it doesnt move, does it then stay at 8 till the end of turn even if I play more minions there, or do the new minions knock it back to 3?
 
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Brendon Browning
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The trigger and "check" for the power increase is at the start of the turn. Once the increase happens, it stays that way until the conditions are met: either the minion moves away from the base, or the end of the turn happens. If another minion is played, the power increase remains!
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James Rhys
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Cool, that's what we thought, thanks for confirming!
 
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