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Subject: Superhero and Comic-Themed Games rss

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Nick Jay
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Hey all, wanted to get some opinions on favorite superhero and/or comic book type games. Doesn’t have to be based on published comics from like Marvel or DC, but those are definitely welcome as well. Largely looking for games that really have a superhero adventure feel— much like Guardians’ Chronicles or Sentinels of the Multiverse.
Thanks!
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Brad Miller
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Not many are very good. Dice Masters is, Sentinals is. Marvel Heroes is OK.
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Andrew
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+1 for Sentinels of the Multiverse.

It's a card game that is quick to get on the table, plays with little effort, and creates plenty of super-heroic moments. It did take a few plays to get the hang of keeping track of all the on-going effects from heroes, the villain, and the environment, but it really is not hard to learn or play. It can offer a satisfying challenge, depending on the mix of heroes, environment, and villain. The game benefits from expansions, which are thankfully not overly expensive.

I really like the game. (I also like its box! The box accommodates expansions very well.)

Edit: I am not sure if you already have Sentinels; the query doesn't seem quite crystal clear on that.

Edit: more info. I wrote the post while trying to go back to sleep, and it appeared anemic.
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Martijn Broeren
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If you like cards and deck-building I recommend Legendary: A Marvel Deck Building Game.

If rolling dice is your thing: Marvel Dice Masters: Avengers vs. X-Men
 
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Tomer Mlynarsky
Israel
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Heroes Wanted is one of my favorites.
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Cretin Warlord
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As a big comic book guy myself (Marvel) the lack of super hero board games is disappointing. Sentinels of the Multiverse is by far the best super hero game that actually makes you feel like a super hero.
Legendary: A Marvel Deck Building Game, Marvel Heroes, Marvel Dice Masters: Avengers vs. X-Men, Vs. System and Overpower have a lot of super hero content and artwork but they are competitive and and you are controlling teams (which takes away from the super hero adventure feel).
Heroscape is fun so it is too bad Heroscape Marvel: The Conflict Begins didn't have follow up sets.
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Cretin Warlord
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I'll add there is a new Batman board game being released on Kickstarter this year (2018) by Monolith (who created Conan) that I will have my eye on.
 
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Tom Lopresti
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+1 Heroes Wanted
Sentinel Tactics

In both games you have a board you move your pieces around on fighting the evil villains. Both have very thematic and creative mechanics beyond what the card games offer.

+1 Sentinels of the Multiverse for card games.
 
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Yours Truly,
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There must have been a moment at the beginning, where we could have said no. Somehow we missed it. Well, we'll know better next time.
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Super Wits
 
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Beth Robinson

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While I really like both the DC and Marvel deckbuilders, if you are looking for more of an adventure feel then I have also enjoyed Heroes Wanted and Sentinels and feel the first is better if you only have a few players. You might also like the deckbuilder Emergents: Genesis – The Deckbuilding Game, which is new superheroes training against each other. We also picked a used Heroes of Metro City but have not tried it yet.
 
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Ryan Ahr
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ad2017 wrote:
+1 for Sentinels of the Multiverse.

It's a card game that is quick to get on the table, plays with little effort, and creates plenty of super-heroic moments. It did take a few plays to get the hang of keeping track of all the on-going effects from heroes, the villain, and the environment, but it really is not hard to learn or play. It can offer a satisfying challenge, depending on the mix of heroes, environment, and villain. The game benefits from expansions, which are thankfully not overly expensive.

I really like the game. (I also like its box! The box accommodates expansions very well.)

Edit: I am not sure if you already have Sentinels; the query doesn't seem quite crystal clear on that.

Edit: more info. I wrote the post while trying to go back to sleep, and it appeared anemic.

There's a really good solution to that, actually. I know phones are taboo at most game nights, but there's a great official sidekick app that you can use to track all of that. I had the same problem with my group, and that was even with the newer version that came with all the additional tracker pieces.
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Matt Brown
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1. Sentinels
2. Legendary
3. Dice Masters if you don't mind the collectible aspect.

I can't care enough beyond that.
 
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Adam Tucker
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Warren
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BethRobinson wrote:
We also picked a used Heroes of Metro City but have not tried it yet.
It's alright, but has multiple problems:
The mid-tier bad guys (called villains among henchmen, villains, and mastermind), don't change much, because usually by the time someone is able to take out a villain, they're only a couple of turns away from taking out the mastermind. The effects of the villain that sits there for most of the game, and how much it combos with the effects of the mastermind seem to be fairly dominant relative to how the heroes do.
They focused on theme to the detriment of game play a little. You're supposed to name your super hero for the game, and there cards that give a bonus based on hero name ("if your hero name includes a color/metal/animal ..."), but two of those cards are functionally the same except for the requirement, and all those requirements mean is that everyone just names their hero "The Titanium Teal Trouser Snake" or whatever every game.
They were really slow to release their game, and did not do a good job of capitalizing on initial enjoyment with the follow up expansion (which took another kickstarter - despite being an add-on for the initial game, and those that pledged for the expansion initially had to pledge extra for 2 mini-expansions made available only through the second kickstarter - and even longer to get released). Expansions are especially important for deck-builders, and this game kind of signed it's own death certificate.

It is still definitely worth a few plays, as it has interesting ideas about building up powers/sources and deck building, including the concept that the piles of cards that you are buying to make your deck better is the visual representation of the city you are trying to protect, so you can only get better by making your city weaker.
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Farrell Seymore
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Sentinels of the Multiverse is my vote.
 
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James Arias
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Never played but I liked the mechanics ideas in Guardians' Chronicles.
Otherwise tactical games like good ol' Heroclix (which I've never played but borrowed ideas from ... and use the minis of course).
 
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Erik Ingram
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I'm a little late to the party, but Sentinels of the Multiverse is definitely the best superhero games I've played. Ryan is right about the Sentinels Sidekick app being a great help in tracking things. I usually use it on my tablet in the middle of the table. I know you can hook up multiple iOS devices together to use it. (I haven't tried this cross platform.)

BethRobinson wrote:
You might also like the deckbuilder Emergents: Genesis – The Deckbuilding Game, which is new superheroes training against each other.

I also like this as well. It's more akin to Ascension and Star Realms than Dominion in its deckbuilding.

Also for comic book based games, releasing later this year, the reimplementation of Lost Expedition called Judge Dredd: The Cursed Earth looks interesting. Such a cool IP.
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Phillip Harpring
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This isn't a particularly helpful post, but I am a bit surprised how there don't seem to be much of any superhero themed adventure-style games, like a superhero retheme of Talisman, Eldritch Horror, or Police precinct. There are miniature skirmish games and card games all over the place, but nothing quite like those. Seems like the market is ripe for a campaign-based superhero game... maybe we'll see one pop up soon.
 
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L B
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+1 Sentinels of the Multiverse. It's a favorite in our house.
 
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Kenny Felts
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Legendary: A Marvel Deck Building Game with Legendary: A Marvel Deck Building Game – Dark City is by far my favorite.

I sold Sentinels of the Multiverse as there are too many modifiers and effects to keep track of, it wasn't fun. The app version, however, is great.
 
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