Recommend
 
 Thumb up
 Hide
4 Posts

Dungeon Crawl» Forums » Rules

Subject: Searching during the campaign rss

Your Tags: Add tags
Popular Tags: [View All]
John Mack
msg tools
The rules states:

Quote:
Searching for Treasure, Traps, and Secret
Doors can only be done in designated areas, marked in the
Adventure Sheet.


I don't see any such indications in the Adventure Sheet for the introduction scenario. This mean heroes should not be allowed to search for the traps? This seems odd.

What about treasures in rooms? Heroes should be allowed to search the room but only if the Dungeon Lord tell them so? It seems also odd.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
alex bermudez
United States
California
flag msg tools
designer
Avatar
mbmbmb
Hmm, that seems odd. What page is this on?

For the general campaign rules, a Hero can search for traps or secret doors anywhere, and search for treasure only in rooms (not corridors).
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
John Mack
msg tools
page 55 if I remember correctly.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
alex bermudez
United States
California
flag msg tools
designer
Avatar
mbmbmb
Oh I see the problem. Everything from the "Skirmish Adventures" header to the end of the "Skills" header pertains only to Skirmish-style Adventures. That's totally unclear with the way I formatted these sections. Rules, Monster Waves, Spells, and Skills on this page should have a smaller header. I'll make sure to fix that.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.