BOARD GAME RUMBLE with James and Mike
Board Games are awesome. Unfortunately though, there has yet to be a game invented that perfectly satisfies the tastes of all board gamers. That being said, there are many, many wonderful games that some people will love while others may want to stay away from them. In this review, James and Mike discuss their experiences in a way that attempts to allow readers to view a game through different lenses in order to help them decide if it may (or may not) be a perfect game for them.
In this review James and Mike discuss Sushi Go Party!
James: There’s an exclamation mark in the title, so you know this is going to be an exciting game.
Mike: This is a game I passed over several times before pulling the trigger to knock me over the free shipping threshold on an online order. An easy to learn drafting game for a reasonable price? Why not?
J: This game is really cute and colourful. The cards are just so adorable that it’s literally impossible for a non-gamer to look at this game and feel intimidated.
M: I really wish it came in a box and not that tin though.
J: The party version of the game comes with a bunch of different cards for variability, there’s a nice little board for scoring that also shows the menu of how points are earned in the round, plus 8 little pawns for keeping track of the score.
M: All packed inside an awful tin box that pops open so that all of my neatly sorted cards end up scattered inside my #boardgamebackpack.
J: Use an elastic maybe?
M: Still, I would have preferred a nice cardboard box.
J: I love the thematic tie-in here. Food is literally rotating as you pass the cards around the table as if on a conveyor belt at a sushi restaurant. As it goes past (just like in the restaurant) you need to decide what to take. The little conveyor belt around the score board and the “menu” showing the possible cards are also nice little thematic touches.
M: The theme does really match the gameplay. I would advise against playing this on an empty stomach. I could see how the cutesy sushi theme might not appeal to some people. My nephews, for example, had no interest in playing this game because of the theme.
J: Part of what makes this game great is how easy it is to teach. Choose a card to keep, pass the rest, repeat. Collect points, repeat. Repeat.
M: If you are playing this with new people, it can be tough for them to know exactly what to go after in terms of strategy though.
J: That’s what’s good about all that repeating. Usually what I’ve found is that during that first round people are just enjoying the choosing and passing and getting, but then by the second and third round some strategy starts to click. Then they immediately want to play again, which is fine because the game is so quick.
M: I agree that it’s a fun “gateway” game as they say, but is this a game you would ever play with a regular gaming group?
J: That’s another thing about the party edition of this game. It has a lot of variability in the menu (or cards) that you play with. So by choosing different combinations, you can increase the complexity of the game depending on the players. This also adds a ton of replayability.
J: The more, the merrier I would say. I tried 2 player once, and it wasn’t bad. There is some interesting psychology that goes on there. However, I would say 5 to 8 is ideal.
M: I have never played it as less than a 4 player game, and I don’t think I will. I agree that the most fun I’ve had with this game is at the max. player count.
J: There’s a lot more to this game than first meets the eye. There’s the laughter and silliness that comes when 3 different people play a soup card and have to discard. There’s the tense moments when you’re waiting and wondering if that last sashimi is going to come in the next 2 sets of cards. There’s the tension between taking what you want and denying the next person what they so desperately need. There’s that feeling of knowing something that other’s don’t. And there’s lots of opportunity for interesting decisions, especially once you ratchet up the complexity of the menu. There’s really a lot to like here, for both newbies and gamers alike. This one will definitely often have a place in my #boardgamebackpack.
M: Just make sure you use an elastic. I have had several enjoyable plays and most people I teach it to really like it. However, I use this game as sort of a stepping stone for another drafting game that to me feels a little more…”Wonder-ful”.
- Last edited Fri Jan 5, 2018 9:06 pm (Total Number of Edits: 1)
- Posted Thu Jan 4, 2018 7:07 pm