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Subject: How is infantry portrayed? rss

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Dean Halley
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ood morning everyone!
At least its morning where I live.

This is a cross post from the MDT thread in case you saw it there.

I am an old ASL player who doesn't play ASL anymore, so games with layers of details don't scare me. But I am wondering how infantry is portrayed in MBT and Panzer! compared to ASL or say Band of Brothers (another favorite of mine). Could there be a Pacific War version of Panzer! set in the jungles of the South Pacific (i.e. Guadalcanal or New Guinea)? Just wondering.

Thanks for any insight you can provide.

Take care,
Dean Halley
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Brent Pollock
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Have you read the rules? They are available on-line and can give you a good idea of what infantry does.

Short answer: move fewer hexes per turn and mainly there to hold terrain and hope not to get spotted and shelled. I've played everything you listed and have no problem with the portrayal of infantry in MBT.
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Ed Pacitto
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This thread talks about infantry.

https://boardgamegeek.com/thread/1854018/infantry-play-and-c...
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Steve Duke
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WBRP wrote:
Have you read the rules? T.


Now why should he do that?
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Brent Pollock
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Richie61 wrote:


Thanks, I was too lazy to go hunting for it.
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Dean Halley
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Thanks everyone. I lean by doing, so just reading the rules will not give me a good impression of how infantry is used. But I didn't want to buy the game and find out the hard way that its is not my cup of tea.

Have a great day!
Dean
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Alan Sawyer
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As I say, ASL is an infantry game with tanks, Panzer is a tank game with infantry. Rules are more abstracted than ASL, squads are two step units that killed with two effective hits. Morale is treated as a reduction of move and fire. There are some special abilities, engineers, flamethrowers, smoke, hand-to-hand combat, close combat with tanks, overruns etc, but they are much simpler. There are a few rough edges, infantry fire on tanks is a bit of a exercise in logic, ie if condition x then y else z else z1. Overall infantry works but I wouldn't look for a island hopping modules as it would be very plan and players would be looking for more tank v tank battles.
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Scott Key
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What Alan said, and the ground scale is different so it will not feel like ASL. It is definitely a very different approach than other squad level games but i think it works well....
Panzer is way more like Tobruk with good infantry rules than like any other squad level game i have played.
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Jim Day
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deanhalley wrote:
Could there be a Pacific War version of Panzer! set in the jungles of the South Pacific (i.e. Guadalcanal or New Guinea)? Just wondering.

I don't see that on the horizon.
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