The pilus prior stood in an alleyway on the east side of Rome near the blacksmith quarters. He had need of the weapons to outfit his legion and with a short supply due to the constant assaults the barbarians he had to turn to more shady sources to get his gear. A source had told him a merchant was offering supplies at a cost unheard of in Rome and to better outfit his legion, he turned to that shady source.
“You offer five hundred blades, three hundred curiasses and all you want is six hundred denarius?” the pilus exclaimed.
The merchant performed a deep bow.
“Yes, rumors have heard of the shortfall of supplies to our most glorious legions and I wish to perform my civic service to Rome by offering these at cost.”
The pilus prior looked over the gear. All of it gleamed new and didn’t have the usual cracks, dents and dried blood of the looted. He lifted one of the gladiuses and tested the balance. It had a solid craftsmanship even if it was a little plain.
“Hard to believe that these come at such a price, you do yourself a great service to Rome this day.”
He retrieved a large bag and handed it to the merchant, who bowed deeply in return.
“I would do anything to aid in the war effort.” was the merchant’s reply.
The merchant walked away from the pilus as he started to inspect the wargear further. A small smile crept up the merchant’s face as shadows loomed overhead. A second later booted feet impacted the earth. There was a muffled shout and a wet impact hit the ground.
The merchant turned around and appraised the two brutes standing over the body of the pilus.
“Ah, seems someone left all of this equipment lying around. Let's see if we can find it a new home.”
Today's preview is Con Artist, a nasty Negotiation card that locks down Aspects your opponents control.
As a Greater creature it has a decent stat line for attacking your opponent’s Life Stack thanks to it’s high Life. I wouldn’t recommend doing direct creature combat with this card, but if you see an opening to your opponent’s Life Stack go for it. Con Artist also has a power exhaust ability that will stress the resources of your foes.
If you maintain Conviction you can exhaust Con Artist to put a Freeze marker on target Aspect. This makes it so that your opponent cannot Refresh that Aspect. It severely limits the amount of plays they will be able to do. It is especially nasty to lock down Lessers and Exalted Aspects; most cards need Lesser Aspects in order to be played and locking Exalteds keep their stronger cards out of the game. This will paint a huge target on Con Artist, but that is fine. Forcing your opponents to remove Con Artist will enable to play your more dangerous cards freely.
Finally, the Heresy effect on this card has some game crushing potential. If you catch an opponent off guard you can lock down their Lesser Aspects for a turn, preventing them from playing their cards. Now your opponent will most likely not be fooled by that Manifest again, but it has plenty of powerful uses. If the Lessers are all exhausted on your opponent's turn you can safely bet that they will have limited cards to play during your turn. This keeps your opponent from playing Schemes to ruin your plans on your turn.
The lockdown potential of this card is immense, so all you Negotiation players out there keep an eye on this card when it is released. It can easily control the game for you.
Nasty Heresy effect!