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Subject: Rising Rage card rss

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Matthew Teague

Charlotte
North Carolina
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The Rising Rage card lets you deal 3dmg for each hit. Is each hit you roll or each hit you roll with the grey dice? I ask because there was an instant kill on turn 1 of the game. My opponent used this technique in high guard, and boosted with 1 earth card ( taking a red dice). Rolled 4 hits ( 3 red and one grey) and this was a instant kill!


Or... does this mean that for each hit that cannot be mitigated during your turn deals 3 damage instead of the damage on the hit tracker?



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Pedro Mendoza
United States
Minneola
Florida
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The latter. Each hit deals 3dmg instead of the indicated damage on the track. You can still evade and spend Armor tokens to lower the number of hits you take. Hits on any dice count for this ability. This card is most effect on HG because it’s easier to get hits on red dice than grey.

I hope you’re enjoying the game!
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Tony
United States
Tempe
Arizona
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Can you let me know what card you are talking about?

My Rising Rage card (from the expansion) lets you change green fists for armor (and vice versa).

I don't see a card in the base game or the expansion that says "3 DMG" anywhere on it. Sorry if I am just missing something.
 
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Pedro Mendoza
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Minneola
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El_Tonio wrote:
Can you let me know what card you are talking about?

My Rising Rage card (from the expansion) lets you change green fists for armor (and vice versa).

I don't see a card in the base game or the expansion that says "3 DMG" anywhere on it. Sorry if I am just missing something.


When the PnP demo version of the game released that was the effect on Rising Rage at the time (that post was from Jan 2018). Through continued play testing, after the KS, we tweaked or changed altogether a few card abilities to be awkward to understand or difficult to track.

Rising Rage was one of those cards. The effect you described on your card is the correct version (which is different from the old demo version).

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