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Tiger Leader» Forums » Rules

Subject: Player aid notes rss

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Charles Ting
Malaysia
Sibu
Sarawak
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"Advance Toward Target"
-Roll an extra die, and
"When You Are Attacking"
-Treat Infantry Guns as Infantry
-Treat Buildings as Vehicle
I don't see them mentioned anywhere in the rules. Am I missing something?
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John Brown
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Westfield
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For "Advance Toward Target", see p13, 3rd paragraph:
Quote:
Roll an extra die if the Attacking Unit moved closer to its Target.


Granted, that's also a pre-updated rules thing. Post-update, almost all attacks are made with 2 dice regardless of movement.

As for the other, I didn't see anything mentioned in the rules.
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Charles Ting
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Sibu
Sarawak
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You automatically Attack with 2 d10s, range gives negative modifiers (except for range 0=extra die). That's all- is what you're trying to say?
I wish dvg releases a properly compiled new rulebook so I don't have to read three sets of rules and still trying to figure out which ones to omit.
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John Brown
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Westfield
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So let's clarify something first...are you talking about TL before the update or after the update?

Before the update:
You roll 1 die for an attack. You roll an extra die if you moved toward the target and an extra die if you're at range 0. DRMs are commander skill and the defense of the unit being attacked. There's only one target number.

After the update:
You roll 2 dice for an attack. A commander with Close Combat allows a 3rd die to be rolled. DRMs are range, commander skill, movement, and range 0. The target number depends on the type of unit being attacked.

I agree that a revised rulebook PDF would be nice to have.

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Charles Ting
Malaysia
Sibu
Sarawak
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Thank you. And we need a new player aid too!
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