Flyboy Connor wrote:
Monte-Carlo Tree Search has no limited depth. It searches until the end of the game, using random moves.
While in theory the algorithm might very well be capable of that, I highly doubt that it really does this in the game.
Too many of the future possibilities are obscured by not knowing what cards there will be so I don't think there's much point to simulate everything to the end based on probabilites.
Knowing better about the evaluation-function would probably also help to improve my own play.