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Subject: Publisher diary 1/8 – General overview and draft phase rss

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barry Doublet
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The Sorry We Are French team, in association with Moonster Games, is proud to announce the launching of our 1st game, Immortal 8, scheduled for March 2018 ! Because 8 is the key number of the game we decided to wait until January the 8th, 2018 to talk about Immortal 8 … During 8 weeks, we will post a weekly article on BGG to reveal more about the game. Through those articles you will learn everything there is to know about Immortal 8. We hope that you will enjoy the game as much as we do and that, when the time comes, you will pledge it !

Immortal 8 is a civilization drafting game set in a heroic-fantasy universe. From 3 to 8 players, it lasts approximately 8 minutes per player.

Cover – non-final artwork

In Immortal 8, like in any proper Civilization game, you start with nothing: no resource, no building, nothing at all, except … an Immortal card. Indeed, at the beginning of the game you will be given the unique identity of an Immortal that you will have to keep secret. Your mission is to build the civilization that matches your Immortal requirements. Each Immortal has its own way of scoring which represents a significant part of your final score. As you probably just guessed, the goal of the game is to score the most victory points. (It might not be very original but you get to be an Immortal, and that’s pretty badass don’t you think ?)
The game is played in 2 rounds during which you will have to build and develop your civilization. Throughout the entire game you will be able to play a maximum of 5 cards. Now we know what you might think, playing only 5 cards may not seem much for a development game designed for core-gamers. But don’t you worry, you will discover that a lot of combos and actions are possible thanks to the 36 different Civilization cards!

There are 3 types of Civilization cards that form the Civilization draw pile:
• 12 unique Heroes
• 12 different Buildings (2 of each)
• 12 unique Wonders

Each round is divided into 3 phases : Living Draft, Kingdom and Supremacy. Today we will focus on the first phase: the Living Draft.

The Living Draft is very important as it sets the player’s strategy. During this phase all players draw cards from the Civilization pile (5 during the 1st round, 4 during the 2nd round). The number of cards dealt corresponds to the number of drafting turns. Therefore, there are 5 turns of draft during the 1st round and 4 during the 2nd one. Each player has a double-sided board in front of them to guide them through the Living Draft. During each drafting turn players select 1 card from their hand. When all players have selected their card, they place it face down on the corresponding space of their board. They then choose simultaneously whether to reveal it or not.

• If you decide to play the card, turn it face up and place on it all the bonuses that come with it. These bonuses are indicated of the card. It can be a Civilization or a Wonder token, or sometimes nothing. If you earn a bonus on the 4th turn of the first draft, it is doubled. Cards have no cost as you are an Immortal after all …

• If you decide not to reveal your card, it remains face down and you gain as much gold coins as indicated on your player board. The amount of gold coins you earn depends on the drafting turn : 5/3/2/3/2 gold coins for the 1st round and 4/3/2/1 gold coins for the 2nd round. Coins are placed on the card you chose not to play.

Then each player passes on his cards to the player next to him (to his left during the 1st round and to his right during the 2nd round). Another turn of draft begins and so it goes until players have no more cards in their hands. Don’t forget to look at the cards previously played by your opponents, this will help you in your choice … or will make it even more complicated!
At the end of the Living Draft you have to have in front of you no less than 2 cards face down. It means you can play a maximum of 3 cards during the 1st round and a maximum of 2 during the second one. It also implies that you will earn at least a few gold coins. We will reveal the utility of gold coins next week … Once the Living Draft phase done, all players discard their un-played cards on the top of the Civilization pile which is then shuffled. Then all players organize their Kingdom area. Their Buildings are placed on top, disposed according of the drafting order (from left to right) and their Heroes under it. The Wonder cards played are placed at the center of the table to form the Wonders area.


Goan-Sul himself, non-final artwork

Each week, you will discover a new Immortal and one Civilization card that matches his Immortal strategy. So today let us present you Goan-Sul !

Goan-Sul is the God of War. At the end of the game, he scores 3VP per military Civilization token and 1VP per military Civilization card he controls, Goan-Sul being of course one of them. Goan-Sul is the easiest Immortal to play because his strategy is quite simple : accumulate the most military Civilization tokens ! He will score a lot a VP regularly. This doesn’t mean he is invincible, but that he is most likely to be in a good position to win the game … at least until you discover how to counter him efficiently !


Goan-Sul Armory, non-final artwork



Goan-Sul Armory is one of the two Buildings affiliated to the God of War. It allows you to earn military Civilization tokens. When revealed during the Living Draft it comes with a bonus of 1 military token. Then it can be activated during the Kingdom phase to earn once again 1 military Civilization token.

Immortal 8 is a game with a strong learning curve. We recommend players to play it with the same group of friends. This way, not only you will be able to discover new combos together, but also learn (mostly from your mistakes) how to counter them. Some strategies can seem very powerful at first sight : they are obvious and easy to set up. But don’t be fooled because as your experience will increase you will discover that Immortal 8 is a very subtle game and that there is more than one winning strategy!

Next week will be all about the heart of the game : the Kingdom phase … and of course another awesome Immortal!
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Bruce Bridges
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I can’t w8!
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Dan Smith
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I have two questions.

1. The article says that "you are given an immortal card". Is this random? Or does the 1st player pick the cards, then everyone else chooses one in order ending with the first player? (similar to Santorini) Or are you given two cards then select one to pick? (Which would only work at 4 players or less)? I'd love the last option but I think it's unlikely since it doesn't work at all player counts (I want 16 gods)


2. Just some trivia. Why is the team called "Sorry we are French"?
The first time I saw the box art. I thought it was a warning that the game was the french version lol.


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Matthieu Verdier
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Phaseshifter wrote:
I have two questions.

1. The article says that "you are given an immortal card". Is this random? Or does the 1st player pick the cards, then everyone else chooses one in order ending with the first player? (similar to Santorini) Or are you given two cards then select one to pick? (Which would only work at 4 players or less)? I'd love the last option but I think it's unlikely since it doesn't work at all player counts (I want 16 gods)


2. Just some trivia. Why is the team called "Sorry we are French"?
The first time I saw the box art. I thought it was a warning that the game was the french version lol.




Hi again Dan,

1) 8 Immortals are a hell to balance, please no more Immortals are dealt randomly and randomly at the beginning of the game. This is important if you want to keep this bluff feeling we wanted to put in the game.
But you can also do this as an official variant (we use it sometimes
- if there is a new player in the group, this player can first choose the Immortal he/she prefers. Then, all Immortals are dealt randomly as usual. This is helpful for newcomers
- with 3-4 players, you can actually get 2 choose 1, but in that case, you choose your Immortal at the end of the game, just before calling Immortals in order. For 3 players, this will be actually the official variant (this and a little tweak : only 1 building if each instead of 2, to guarantee more stability during the draft).

2) the name comes from "pardon my French" and the parental advisory logo. In French we use SWAF, which means "thirsty" (and not relevant at all in this discussion !)

Hope it helps
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barry Doublet
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Ha! Never thought of that. Yes, the French are very thirsty. If it's not coffee, it's...

Now I'm swaf devil
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Dan Smith
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badgerthebrave wrote:
Ha! Never thought of that. Yes, the French are very thirsty. If it's not coffee, it's...

Now I'm swaf devil


The actual word is "soif". It's a phonetic pun.
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