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Subject: pick-up & deliver games to get into rss

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Utku Incekas
Turkey
Istanbul
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hello folks..

I've been collecting and playing board games for the last 6 years and I'm really satisfied about my current collection: https://www.boardgamegeek.com/collection/user/Spyro

however, I've noticed that I had never experienced any games with pick-up & deliver mechanism before (except 504 which I don't count as it's a modular game)..

what would you suggest for a game which "pick-up & deliver" is at it's core?

best regards..
 
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Jim Bolland
United States
Apple Valley
Minnesota
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I highly recommend these:

Steam: Rails to Riches
Whistle Stop
Istanbul

Although it is really ALL about negotiation, Genoa is listed as a pick-up-and-deliver game. Everything is negotiable. (Definitely not pick-up-and-deliver at its core, but you might be interested.)

Edit: Istanbul has two really good expansions. They just make a great game even better.
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Marco C
Australia
Meadowbank
New South Wales
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Cinque Terre
Tahiti
Via Nebula
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Tobi Wagner
Germany
Ludwigsburg
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Maybe it's a bit too light but Black Fleet is a really gorgeous looking game with a pick-up and deliver mechanic.
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Gabor B.
Hungary
Straight outta Borsod
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+1 for Istanbul
Lots of replayability with the modular board, really nice components and fun gameplay. And, although i've never played myself, Merchant of Venus gets a lot of recommendations too.
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Noshrok Grimskull
Germany
Bremen
Bremen
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Wreckers don't call for backup, they call for cleanup!
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Firefly: The Game

Wasteland Express Delivery Service

Both are Pick Up & Delivery at the core, but run with lots of theme - which is a double-edged thing since you have to be into the theme to like them.
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Jonathan
Netherlands
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I am quite happy with Coal Baron
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Michael Dillenbeck
United States
Deerfield
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+1 for Via Nebula

In the very light spectrum, Valdora is a solid pick up and deliver game.

My personal favorite? The Mayfair Crayon Rail Games, with Iron Dragon at the top but Martian Rails has really moved up there to threaten it (especially since you can get copies that are color with printed mini chips rather than the printed cardboard counters that they switched to in the last year).

Then there are the usual recommendations, like Merchant of Venus and the like (which I haven't played because of the crayon rail games suiting me so well). I'd say do an advanced search with pick-up-and-deliver mechanics selected, but I don't think BGG has done a good job identifying games of this type (I don't really consider Mansions of Madness a pick-up-and-deliver game).
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Nate
United States
Atlanta
Georgia
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I think Merkator is quite good. Uwe Rosenberg's take on pick-up-and-deliver, with a bit of player interaction, too.

Hansa is another to take a look at

Duck Dealer is a bit more involved if that's what you're going for.
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Germany
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+1 Istanbul
+1 Merchant of Venus
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Lucas Schoukroun
France
Paris
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May I recommend Lords of Xidit
It's a pick-up & deliver at its core, with programmation as the main mechanic
It's very clever, especially the end game/ scoring
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Joe H
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+1 Cinque Terre - this is a pure pick up and deliver
+1 Istanbul - neat worker movement and some choices on how to build your engine
+1 Via Nebula - a disguised train game. Lots of fun, great components and look.

I’d add
Ophir - terrific look, lots of fun, compact board makes for a lot of getting in each other’s way.
The Great Heartland Hauling Co. - pure pick up and deliver, lots of game in a tiny box.
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Kito Impsta
Finland
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Valdora or Africana are great games
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Tomello Visello
United States
Reston
Virginia
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birdsong703 wrote:

I find it very curious to see those first two placed together. The second one is pretty short and simple: travel in your canoe out to other islands to collect different fruit of your choice, then bring the load home to feed your tribe. One part of scoring is your comparison to other players.

The first one is more complex in requiring delivery of combinations of different fruit collected from multiple sources. Additionally you hold several contracts at a time. You will have multiple possible threads to keep track of simultaneously.

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Andrew VanSpronsen
Canada
Kitchener
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+1 for both Whistle Stop and Cinque Terre

I would also add Oracle of Delphi as another option. Very puzzly game with a "The Voyages of Marco Polo" feel.

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Tomello Visello
United States
Reston
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A relatively recent game which is much lesser known gives a wildly different twist to the focus of pick-up-and-deliver. It is a railroad game in which you have to use action points to set the track switches in the direction you desire. Pick your own combination of goods to satisfy the various public goal cards.

Switching Tracks

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April W
United States
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Pickup and deliver is one of my favorites, though the games I enjoy with that feature are quite heavy:

Merchants & Marauders
Firefly: The Game
Crayon Rail System games
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Kevin D.
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Roads & Boats
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Jonathan Lam
United States
Winter Springs
Florida
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+1 Istanbul

Keyflower has the PU&D mechanism but it's not the main one.
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David Brain
United Kingdom
London, UK
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Another +1 for Istanbul and Black Fleet
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Ryan Keane
United States
Medford
Massachusetts
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+1 Crayon Rail Series
These are great way to see if you like pick up and deliver at its core. Figure out what good you're going to try and go pick up, build rail to get there, move deterministically, deliver good for money, rinse and repeat (and a lot of deep strategy and random events on top). If you really like them, then you'll likely find something to like in most PU&D games; if you don't like them at all, then the veneer of theme or other mechanics will likely not be enough for you to enjoy other PU&D games.

+1 Merchant of Venus classic
My favorite. Try/get 2nd edition of course, but don't play the FFG "standard" version. Way too much chrome clogging up the PU&D system. Classic is where it's at.
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Matt Drown
United States
Sunnyvale
California
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Railways of the World - scales well up to six, maps packs to change things. Easy to teach, and straight forward rules. Turn sequence results in low downtime for all players.
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Dan Nace
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Another +1 for the Crayon Rails games. They are pick up and deliver in pretty much the purest form.
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Flathead Rick

Chandler
Arizona
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+1 The Oracle of Delphi
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L B
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Kansas
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I'm a Firefly fan, so I have to give a +1 to Firefly. However, you do need a lot of table space and imo it is best with 2-3 players. Firefly: The Game – Blue Sun, Firefly: The Game – Breakin' Atmo, and Firefly: The Game – Pirates & Bounty Hunters add a lot to the game.

For a simple and fun pick up and deliver game, I love Broom Service.
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