(Eric, Rich, Evan, Dave)
For the final game of the night, we were looking for a lighter game that we could finish before it got too late. We decided on Royal Turf, a die-rolling race game. Neither Evan nor Dave had played before, but the rules are easy to explain.
In Royal Turf, each player places bets on four horses before each race. Your opponents can see which horses you have bet on, but they can't see which has your double bet and which has your fake bet. We add to the fun by not allowing anyone to check their bets once they are placed. It's always more challenging when you don't recall where your fake bet is located!
The first race saw the players clustering their bets on the same horses. This can lead to a defensive struggle, as players put more effort into stopping horses they haven't bet on than into moving their own horses forward. Evan led after the first race, but in the second race, Rich got a big payoff from his double bet and pulled into the lead. Eric was stuck with a double bet on Earl Grey, who finished last; with all the nobbling it was a bad day for Old Teabag, who didn't as much as show in any of the races.
The third race had some comedy, as Sahara Wind moved along smartly despite the fact that no one had bet on him (better to help Sahara Wind than an opponent.) Rich steered his horses home for the victory.
Final scores: Rich 2400, Evan 2050, Dave 1550, Eric 1200.
Eric's rating: 9. This game is a light game, but it moves along well and is particularly enjoyable when everyone is paying attention.