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Subject: Dungeon crawlers that can be played in a single session rss

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Ben Collins
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Are there any good dungeon crawlers that can be played in a single session? Something like Descent isn’t really viable for me as I don’t really have a fixed group.

Lots of things look interesting in this category, but most seem to be based on campaigns with each scenario taking like an hour each.
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'Bernard Wingrave'
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Would you mind specifying what you want? If it is just the dungeon setting and everyone having a character, you could play DungeonQuest (or one of the more recent editions).
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Martin Ralya
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The D&D Adventures line, which began with Dungeons & Dragons: Castle Ravenloft Board Game, is great for this. Each game includes a campaign, but they don't require or assume continuous play -- the characters don't persist, and you can play any adventure with any characters. Heck, if memory serves they cap at level 2 (starting at level 1) and reset to level 1 between games.; every time you start an adventure, you're level 1.

It sounds like exactly what you're after.
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James C
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The D&D Adventures:
Ravenloft
Drizzt
Wrath of Ashberlon (sp)
etc.
 
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Global Nomad
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yes, try Claustrophobia.

Claustrophobia
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Ben Collins
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bwingrave wrote:
Would you mind specifying what you want? If it is just the dungeon setting and everyone having a character, you could play DungeonQuest (or one of the more recent editions).


Broadly I’d say I just like the idea of a game where you all have a guy, run through a dungeon killing things while getting better loot, etc. and then murdering a big guy at the end.

Cutthroat Caverns looked pretty good but it had a few too many half-dressed women for my liking. Dungeon Fighter looks interesting but I’ve heard it’s difficult.
 
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James Arias
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I ended up making my own crawler as I couldn't find one like this to scratch the itch for me (full coop / no GM or overlord, accessible, explore/fight/loot & leveling, one-shot not campaign-based, modular map, tons of role / monster / loot variety).

I own Dungeon!, DungeonQuest Revised Edition, Space Crusade, Dark World and strongly looked at the (1990s) Warhammer Quest, Descent: Journeys in the Dark (Second Edition) and several home brews from other Geeks here.
 
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Space Cadets: Away Missions might be, what you are looking for
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Thanee
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Too Many Bones

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Thanee
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Y P
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Massive Darkness. It can be played as a campaign but is best as a single-play session.
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Bryan
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Thanee wrote:


Too many bones has the best character leveling up system of any game ever. I'm hoping more miniature based games take notes.
 
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Adam Tucker
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BenDTU wrote:
Are there any good dungeon crawlers that can be played in a single session? Something like Descent isn’t really viable for me as I don’t really have a fixed group.

Lots of things look interesting in this category, but most seem to be based on campaigns with each scenario taking like an hour each.
The best of the single session dungeon crawls was Descent (First Edition), but that was 1vAll and is pretty much impossible to find by now.

BenDTU wrote:
Broadly I’d say I just like the idea of a game where you all have a guy, run through a dungeon killing things while getting better loot, etc. and then murdering a big guy at the end.
Descent (First Edition) 1vAll (2-4)
Dorn 1v5
Conan 1vAll (1-4)

Space Cadets: Away Missions Coop (1-6, but scenario dictates party size limits)
Massive Darkness Coop (1-4)
Too Many Bones Coop (1-4) (progression is more through training points than the minimal loot gained, game play is like a mini-campaign - i.e., playable in a single session; tactical combat is always on a 4x4 grid, instead of progression through a map)
Warhammer Quest Coop (1-4) (minimal progression; very difficult to get material for)

Dark Souls: The Board Game Coop (1-4) (needs modifications/variants to not be unbearably long/boring to play)
Dungeons and Dragons Adventure System Board Games Coop (1-5) (minimal loot or progression)

Dungeon Fighter Coop Dexterity (1-6) (much more dexterity game than dungeon crawl, rooms dictate potential modifications to combat, which will be further modified by the monster faced for the room; it is quite difficult and difficulty will be further modified by material/construction of the table on which it is played - possibly best as a spectator sport, watching others play it as a drinking game); fun for what it is, but it might not be what you're looking for.

BenDTU wrote:
Cutthroat Caverns looked pretty good but it had a few too many half-dressed women for my liking. Dungeon Fighter looks interesting but I’ve heard it’s difficult.
Conan is extremely cheesecake heavy.
Descent (First Edition) and Massive Darkness also have at least some cheesecake. I don't have a copy of Warhammer Quest, and it's been a while since I played, so I can't comment on the cheesecake there.
 
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Chris Rees
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Zombicide and Zombicide: Black Plague fit the bill. I prefer the latter, though I don't have much exposure to the former.
 
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Sean Turner
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BenDTU wrote:
Are there any good dungeon crawlers that can be played in a single session?


Every Dungeon crawler can be played in one session if you have teh drive and the endurance.
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Tomer Mlynarsky
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What about Masmorra: Dungeons of Arcadia?
Characters run around in a dungeon killing monsters, gaining abilities and level up. Technically... There are no items. But you gain gold which you buy special cards with abilities.
 
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Zeke Walker
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Deck Box Dungeons Not out, but coming soon to Kickstarter. Plays great for single sessions and doesn't take hours.
 
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