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Descent: Journeys in the Dark (Second Edition)» Forums » Play By Forum

Subject: Descent Campaign 32 - Heirs of Blood rss

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Graham Martin
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Heirs of Blood

This is a PBF campaign without moderator. OL decks and interupts will be handled via the md4 hash system. For details see below.

Campaign Tracker

Campaign Status

Quest One: Acolyte of Saradyn (Starting Map) - Heroes Win (Rescued 3 Clergy.).

OL Cards In Play
Call of the Ravens

Rumor Cards In Play
One Man's Trash

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Player list:

Overlord: Grahamers2002
Heroes: BIgLatinDude

Rules:


As soon as a die roll is made, another player interrupts the current player's turn, or another player starts his turn, the submitted game moves are permanent and cannot be modified anymore. The target of an attack has to be included in the commentary field of the roll itself (see below). Anything that has to be declared before a dice roll (e.g. use of valor tokens, etc) must also be included in the commentary field.

If someone makes an illegal/invalid action (i.e. against the rules of the game), players are encouraged to work out a suitable solution. If no agreement is found, all later moves, rolls etc. become invalid and the game rewinds to that point. Usually, only illegal/invalid actions taken within the last 48 hours can be rewound.

Maximum delay is 48 hours. The timer is off on weekends and holidays. This is flexible. The faster you put in your moves the more fun the game will be! If you know you can't make it/have an IRL problem/have a local holiday, let the other players know! If you know you can't continue playing, let us know so we can find a replacement. This is OK with me, given the commitment this campaign requires. Stalling isn't. Additionally, if a hero player will be gone, he may offer to let another hero player act for him; this isn't required, but it will help keep the game moving.

As this is a PBF game without moderator we need to use a encryption system for the OL to handle OL deck and other things. In brief, it works like this:
1. The OL writes down a numbered list of all OL cards in his current deck.
2. Using md4 hash system, an encrypted code string (called md4-hash) is generated and posted before quest starts. This code is unique for the numbered list, but the list cannot be retrieved using the hash.
3. OL cards are randomly drawn from the numbered list using GeekRoller's custom roll feature.
4. As soon as the quest is finished, OL posts the numbered list of his deck. Heroes can then check if this list generates the same hash the OL posted. If the hash is not identical with the one posted at the beginning of the quest, something is wrong.

Dice Rolls:

This forum offers a function to simulate dice rolls (and card draws) called „GeekRoller“. Here is how to use it. We will use the following codes to be copy/pasted into GeekRoller:

Attack Rolls
Blue Attack:
1custom6{iid:1311394;iid:1311395;iid:1311396;iid:1311397;iid:1311398;iid:1311399}

Red Power:
1custom6{iid:1311403;iid:1311403;iid:1311403;iid:1311404;iid:1311405;iid:1311406}

Yellow Power:
1custom6{iid:1311411;iid:1311412;iid:1311413;iid:1311414;iid:1311415;iid:1311416}

Green Power:
1custom6{iid:1774141;iid:1774142;iid:1774143;iid:1774144;iid:1774145;iid:1774146}

Blue and Yellow:
1custom6{iid:1311394;iid:1311395;iid:1311396;iid:1311397;iid:1311398;iid:1311399}
+ 1custom6{iid:1311411;iid:1311412;iid:1311413;iid:1311414;iid:1311415;iid:1311416}

Blue and Yellow x 2:
1custom6{iid:1311394;iid:1311395;iid:1311396;iid:1311397;iid:1311398;iid:1311399}
+ 2custom6{iid:1311411;iid:1311412;iid:1311413;iid:1311414;iid:1311415;iid:1311416}

Blue and Red:
1custom6{iid:1311394;iid:1311395;iid:1311396;iid:1311397;iid:1311398;iid:1311399}
+ 1custom6{iid:1311403;iid:1311403;iid:1311403;iid:1311404;iid:1311405;iid:1311406}

Blue and Red x 2:
1custom6{iid:1311394;iid:1311395;iid:1311396;iid:1311397;iid:1311398;iid:1311399}
+ 2custom6{iid:1311403;iid:1311403;iid:1311403;iid:1311404;iid:1311405;iid:1311406}

Blue and Green:
1custom6{iid:1311394;iid:1311395;iid:1311396;iid:1311397;iid:1311398;iid:1311399} + 1custom6{iid:1774141;iid:1774142;iid:1774143;iid:1774144;iid:1774145;iid:1774146}

Blue and Green x2:
1custom6{iid:1311394;iid:1311395;iid:1311396;iid:1311397;iid:1311398;iid:1311399} + 2custom6{iid:1774141;iid:1774142;iid:1774143;iid:1774144;iid:1774145;iid:1774146}

Blue & Red & Yellow:
1custom6{iid:1311394;iid:1311395;iid:1311396;iid:1311397;iid:1311398;iid:1311399} + 1custom6{iid:1311403;iid:1311403;iid:1311403;iid:1311404;iid:1311405;iid:1311406} + 1custom6{iid:1311411;iid:1311412;iid:1311413;iid:1311414;iid:1311415;iid:1311416}

Blue & Red & Green:
1custom6{iid:1311394;iid:1311395;iid:1311396;iid:1311397;iid:1311398;iid:1311399} + 1custom6{iid:1311403;iid:1311403;iid:1311403;iid:1311404;iid:1311405;iid:1311406} + 1custom6{iid:1774141;iid:1774142;iid:1774143;iid:1774144;iid:1774145;iid:1774146}

Blue & Yellow & Green:
1custom6{iid:1311394;iid:1311395;iid:1311396;iid:1311397;iid:1311398;iid:1311399} + 1custom6{iid:1311411;iid:1311412;iid:1311413;iid:1311414;iid:1311415;iid:1311416} + 1custom6{iid:1774141;iid:1774142;iid:1774143;iid:1774144;iid:1774145;iid:1774146}

Defence Rolls
Brown Light Armor Die:
1custom6{iid:1311400;iid:1311400;iid:1311401;iid:1311401;iid:1311401;iid:1311402}

Gray Medium Armor Die:
1custom6{iid:1311407;iid:1311407;iid:1311407;iid:1311408;iid:1311409;iid:1311410}

Black Heavy Armor Die:
1custom6{iid:1311390;iid:1311390;iid:1311390;iid:1311391;iid:1311392;iid:1311393}

Gray & Brown:
1custom6{iid:1311407;iid:1311407;iid:1311407;iid:1311408;iid:1311409;iid:1311410} + 1custom6{iid:1311400;iid:1311400;iid:1311401;iid:1311401;iid:1311401;iid:1311402}

Gray x 2:
2custom6{iid:1311407;iid:1311407;iid:1311407;iid:1311408;iid:1311409;iid:1311410}

Black x 2:
2custom6{iid:1311390;iid:1311390;iid:1311390;iid:1311391;iid:1311392;iid:1311393}

Other
Search roll
1custom12{Curse Doll; Fire Flask; Health Potion 1; Health Potion 2; Health Potion 3; Secret Passage; Power Potion; Stamina Potion 1; Stamina Potion 2; Stamina Potion 3; Treasure Chest; Warding Talisman}

Red x 2: (Stand Up)
2custom6{iid:1311403;iid:1311403;iid:1311403;iid:1311404;iid:1311405;iid:1311406}

Gray and Black: (Attribute Test)
1custom6{iid:1311407;iid:1311407;iid:1311407;iid:1311408;iid:1311409;iid:1311410} + 1custom6{iid:1311390;iid:1311390;iid:1311390;iid:1311391;iid:1311392;iid:1311393}

Note: GeekRoller will allow max. 3 kinds of custom dice due to character limit. If you have 4+ different dice, split them into 2 rolls. Use this thread to test the GeekRoller.

Decks
Search deck
1custom12{Curse Doll; Fire Flask; Health Potion1; Health Potion2; Health Potion3; Secret Passage; Power Potion; Stamina Potion1; Stamina Potion2; Stamina Potion3; Treasure Chest; Warding Talisman}

Act I item deck - Roll: 1d67
1. Archaic Scroll
2. Baron's Cloak
3. Bearded Axe
4. Belt Of Alchemy
5. Belt Of Waterwalking
6. Blessed Shield
7. Bloody Dagger
8. Bone Blade
9. Boots Of Iron
10. Bow Of Bone
11. Chainmail
12. City Guard's Bow
13. Cloak Of Mists
14. Crossbow
15. Deflecting Shield
16. Dire Flail
17. Elm Greatbow
18. Elven Boots
19. Flash Powder
20. Guardian Axe
21. Halberd
22. Handbow
23. Heavy Cloak
24. Immolation
25. Incendiary Arrows
26. Iron Battleaxe
27. Iron Shield
28. Iron Spear
29. Ironbound Rune
30. Jeweled Mace
31. Jinn's Lamp
32. Leather Armor
33. Lifedrain Scepter
34. Light Hammer
35. Lucky Charm
36. Mace Of Aver
37. Magic Staff
38. Magma Blast
39. Mana Weave
40. Mapstone
41. Rune Plate
42. Scorpion Helm
43. Shadow Bracers
44. Serpent Dagger
45. Shield Of Light
46. Sling
47. Staff Of Greyhaven
48. Steel Broadsword
49. Sunburst
50. Teleportation Rune
51. Poisoned Blowgun
52. Phoenix Pendant
53. Ring of Power
54. Thief's Vest
55. Trident
56. Undying Skull
57. White Wolf Cloak
58. Leather Armor
59. Iron Shield
60. Battle Tome
61. Bloodscript Ring
62. Corpsebug Brooch
63. Marsh Cloak
64. Mistbane
65. Soulbound Sword
66. Soulstone
67. Witch Hazel Bow

Act II item deck - Roll: 1d57
1. Belt Of Strength
2. Black Iron Helm
3. Blasting Rune
4. Boomerang
5. Bow Of The Eclipse
6. Bow Of The Sky
7. Cloak Of Deception
8. Demonhide Leather
9. Dragontooth Hammer
10. Dwarven Firebomb
11. Elven Cloak
12. Glaive
13. Golden Mask
14. Grinding Axe
15. Hammer Of Doom
16. Heart Seeker
17. Heavy Steel Shield
18. Ice Storm
19. Inscribed Robes
20. Iron-Bound Ring
21. Iron Claws
22. Ironbound Glaive
23. Ironbound Shield
24. Latari Longbow
25. Lightning Strike
26. Mace Of Kellos
27. Merciful Boots
28. Nerekhall Plate
29. Obsidian Greataxe
30. Obsidian Scalemail
31. Platemail
32. Rage Blade
33. Rat-Tooth Dagger
34. Repeating Crossbow
35. Rune Of Blades
36. Rune Of Fate
37. Rune Of Misery
38. Scalemail
39. Shadow Tome
40. Shroud Of Dusk
41. Staff Of Kellos
42. Staff Of The Wild
43. Star Of Kellos
44. Steel Greatsword
45. Stone Armor
46. Tival Crystal
47. Vestments Of Kellos
48. Winged Blade
49. Sash of the Slayer
50. Rune-Touched Leather
51. Mask of Horrors (item)
52. Horned Shield
53. Fists of Iron
54. Bone Wand
55. Bloodthirsty Bracers
56. Blessed Armor
57. Lightning Javelin

City event deck - Roll: 1d10
Travel event deck - Roll: 1d31
1. BG Travel Event 1 Of 10
2. BG Travel Event 2 Of 10
3. BG Travel Event 3 Of 10
4. BG Travel Event 4 Of 10
5. BG Travel Event 5 Of 10
6. BG Travel Event 6 Of 10
7. BG Travel Event 7 Of 10
8. BG Travel Event 8 Of 10
9. BG Travel Event 9 Of 10
10 BG Travel Event 10 Of 10
11. LW Travel Event 1 Of 3
12. LW Travel Event 2 Of 3
13. LW Travel Event 3 Of 3
14. LR Travel Event 1 Of 8
15. LR Travel Event 2 Of 8
16. LR Travel Event 3 Of 8
17. LR Travel Event 4 Of 8
18. LR Travel Event 5 Of 8
19. LR Travel Event 6 Of 8
20. LR Travel Event 7 Of 8
21. LR Travel Event 8 Of 8
22. TF Travel Event 1 Of 3
23. TF Travel Event 2 Of 3
24. TF Travel Event 3 Of 3
25. MB Travel Event 1 Of 5
26. MB Travel Event 2 Of 5
27. MB Travel Event 3 Of 5
28. MB Travel Event 4 Of 5
29. MB Travel Event 5 Of 5
30. CR Travel Event 1 Of 2
31. CR Travel Event 2 Of 2


Secret Passages
1custom12{Cursed Tomb;Overgrown Chasm;Place of Peace;Room of Keys;Tainted Spring;Troll Pit;Hidden Stash;The Armory;Brigand's Quarters;The Lorekeeper's Vault;The Dragon Shrine;The Dark Council}

Challenge token:
1custom16{Harpy; Fire Imp; Goblin Archer1; Goblin Archer2; Cave Spider1; Cave Spider2; Zombie1; Zombie2; Willpower1; Willpower2; Awareness1; Awareness2; Knowledge1; Knowledge2; Might1; Might2}


Symbols

text imageID symbol

action [ImageID=2625358 original inline]

mp [ImageID=2625359 original inline]

stamina [ImageID=2625360 original inline]

heart [ImageID=2625361 original inline]

shield [ImageID=2625362 original inline]

surge [ImageID=2625363 original inline]

x [ImageID=2625364 original inline]

strength [ImageID=2625365 original inline]

knowledge [ImageID=2625366 original inline]

willpower [ImageID=2625367 original inline]

awareness [ImageID=2625368 original inline]




Maps and other Resources
Please post an updated interactive map at the end of your turn.

D2e Companion Card Viewer
If you are using Chrome as a browser you can install this great add-on to get images of all Descent 2ed cards when you mouse over the name of the card in posts at BGG or the official FFG boards. Very helpful. Get it from here.


AutoHotKey
You can use the free software AutoHotKey (AHK) to automatically replace keywords during typing (e.g. "stamina") by forum links pointing to the corresponding images ("[ImageID=2625360 original inline]" for this case). This also works with die rolls. I created an AHK script that is restricted to the BGG site to keep AHK inactive in other applications you are using in parallel. Keywords are not case-sensitive.
If you wanna give this a try, download AutoHotKey and my list of predefined keywords.

For now, the list includes the following keywords:

banner_OL
banner_heroname
map (template code to insert url)
HP (
)
MP (
)
FA (
)
AC (
)
SH (
)
SU (
)
STR (
)
KNO (
)
WIL (
)
AWA (
)
blueD (code for rolling blue die)
yellowD (code for rolling yellow die)
greenD (code for rolling green die)
redD (code for rolling red die)
grayD (code for rolling gray die)
blackD (code for rolling black die)
brownD (code for rolling brown die)
AT (code for rolling an attribute test)


BANNERS


All of the player banners you need are in this thread. You can edit your the Auto Hot Key script file to point to these images.
 
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Graham Martin
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Quest Setup
Healers
1. Andira Runehand
2. Ashrian
3. Augur Grisom
4. Avric Albright
5. Brother Gherinn
6. Elder Mok
7. Jonas the Kind
8. Ispher
9. Okaluk and Rakash
10. Rendiel
11. Sahla
12. Serena
13. Ulma Grimstone
Mages
1. Astarra
2. Challara
3. Dezra the Vile
4. High Mage Quellen
5. Jaes the Exile
6. Leoric of the Book
7. Lyssa
8. Master Thorn
9. Ravaella Lightfoot
10. Shiver
11. Seer Kel
12. Widow Tarha
13. Zyla
Scouts
1. Arvel Worldwalker
2. Grey Ker
3. Jain Fairwood
4. Laurel of Bloodwood
5. Lindel
6. Logan Lashley
7. Raythen
8. Roganna the Shade
9. Ronan of the Wild
10. Silhouette
11. Tatianna
12. Tetherys
13. Thaiden Mistpeak
14. Tinashi the Wanderer
15. Tomble Burrowell
16. Vyrah the Falconer
Warriors
1. Alys Raine
2. Corbin
3. Grisban the Thirsty
4. Karnon
5. Krutzbeck
6. Lord Hawthorne
7. Mordrog
8. Nanok of the Blade
9. Nara the Fang
10. One Fist
11. Orkell the Swift
12. Pathfinder Durik
13. Reynhart the Worthy
14. Sir Valadir
15. Steelhorns
16. Syndrael
17. Tahlia
18. Trenloe the Strong



Plot Decks
1. Lord Merick Farrow: Cursed by Power
2. Raythen: Skulduggery


BIgLatinDude: Pick your four heroes and a class for each.
 
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Ralph Tricoche
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Party

Healer/Disciple
Avric Albright

Warrior/ Marshal
Alys Raine

Scout/ Treasure Hunter
Jain Fairwood

Warrior/ Berserker
Corbin
 
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Graham Martin
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OK! Two warriors and no casters! A steel-pheavy party. I like it!

I am taking the OL II deck and the Cursed by Power Plot deck.

Hash for the Rumor deck:
4a5e126bd372fa523237bdc05c6012fa

Hash for Overlord II Deck:
47500143010ac0a5c9eb07be1cc1095f


MAP






 
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Graham Martin
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OL Starting Hand 4d15 = (6 + 6 + 9 + 13) = 34

 
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  • 1229009. Grahamers2002
  • 4d15 =
  • (6 + 6 + 9 + 13) =
  • 34
  • OL Starting Hand
  • Thu Jan 25, 2018 6:10 am
Graham Martin
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Re-Rolling Duplicate OL Card 1d15 = (13) = 13
 
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  • 1229010. Grahamers2002
  • 1d15 =
  • (13) =
  • 13
  • Re-Rolling Duplicate OL Card
  • Thu Jan 25, 2018 6:13 am
Graham Martin
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Re-Rolling Duplicate OL Card 1d15 = (1) = 1
 
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  • 1229011. Grahamers2002
  • 1d15 =
  • (1) =
  • 1
  • Re-Rolling Duplicate OL Card
  • Thu Jan 25, 2018 6:13 am
Graham Martin
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Rolling for 3 Rumor Cards 3d20 = (13 + 11 + 17) = 41
 
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  • 3d20 =
  • (13 + 11 + 17) =
  • 41
  • Rolling for 3 Rumor Cards
  • Thu Jan 25, 2018 6:17 am
Graham Martin
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OK, please choose starting positions for heroes.

Use the link below (or in the first post in this thread) to view the map. Click on the hero icons on the right to edit the heroes. Set a new position for each. For this quest, each heroes must start on the entrance which is coordinates A14-B15.

Once you have updated their location, copy the new Tiny URL in the map interface and post it here like this:

MAP
 
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Sadgit
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BIgLatinDude wrote:
Party

Healer/Disciple
Avric Albright

Warrior/ Marshal
Alys Raine

Scout/ Treasure Hunter
Jain Fairwood

Warrior/ Berserker
Corbin

I will be following this PBF closely and I am already excited to see what devious tactics you guys deploy to bring the opponent down. Although I have never seen a Marshall (or Corbin) in action, I always wanted to play this class. Good luck!
I hope it's ok for you to have me as a voice from the off from time to time
1 
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Sadgit wrote:
BIgLatinDude wrote:
Party

Healer/Disciple
Avric Albright

Warrior/ Marshal
Alys Raine

Scout/ Treasure Hunter
Jain Fairwood

Warrior/ Berserker
Corbin

I will be following this PBF closely and I am already excited to see what devious tactics you guys deploy to bring the opponent down. Although I have never seen a Marshall (or Corbin) in action, I always wanted to play this class. Good luck!
I hope it's ok for you to have me as a voice from the off from time to time


Please do!
 
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Ralph Tricoche
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PARTY ARRIVES

 


Alys, Avric, Jain, and Corbin arrive, prepared to save the caravan.



MAP
1 
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Graham Martin
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Goblin Archer and Barghest monsters smell man-flesh and enter the map.

MAP

Please pick which hero is escorting the acolyte.

I will then place the food villagers.
 
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Graham Martin
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I just noticed the map software did not load all of the search tokens. The bottom-most one was missing. I updated the map.

NEW MAP
 
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Ralph Tricoche
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Alys instructs Avric to keep the Acolyte safe.


"You are a healer are you not? Then keep this human being safe!"
 
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Graham Martin
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"The clergy are exactly where I want them. Let us begin."

Setup complete. Please feel free to take a turn with your first hero!

MAP
 
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Graham Martin
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I noticed that two goblins are on the end-cap portion of the map and not on the named tile they should start on. I have fixed that:

MAP
 
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Ralph Tricoche
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Alys instructs Jain to reconnoiter ahead



"Jain", says Alys "move on ahead, carefully, and see what you can see"

: Move Action Jain moves B15>C16>D16

: Search E16 with Delver


1custom12{Curse Doll; Fire Flask; Health Potion1; Health Potion2; Health Potion3; Secret Passage; Power Potion; Stamina Potion1; Stamina Potion2; Stamina Potion3; Treasure Chest; Warding Talisman} -> ( Secret Passage) -> ( Secret Passage)
1custom12{Curse Doll; Fire Flask; Health Potion1; Health Potion2; Health Potion3; Secret Passage; Power Potion; Stamina Potion1; Stamina Potion2; Stamina Potion3; Treasure Chest; Warding Talisman} -> ( Curse Doll) -> ( Curse Doll)


Jain will keep Secret Passage and place Cursed Doll on top of the search deck


**Waiting here until OL places secret room**
MAP
 
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  • 1229734. BIgLatinDude
  • 1custom12{Curse Doll; Fire Flask; Health Potion1; Health Potion2; Health Potion3; Secret Passage; Power Potion; Stamina Potion1; Stamina Potion2; Stamina Potion3; Treasure Chest; Warding Talisman} =
  • ( Secret Passage) =
  • ( Secret Passage)
  • Fri Jan 26, 2018 12:39 am
  • [+]
  • 1229735. BIgLatinDude
  • 1custom12{Curse Doll; Fire Flask; Health Potion1; Health Potion2; Health Potion3; Secret Passage; Power Potion; Stamina Potion1; Stamina Potion2; Stamina Potion3; Treasure Chest; Warding Talisman} =
  • ( Curse Doll) =
  • ( Curse Doll)
  • Fri Jan 26, 2018 12:39 am
Graham Martin
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Added Secret Entrance to Jain's space.

FYI: You can always place it yourself when you find them. No need to wait for me!

MAP
 
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Graham Martin
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Also, the updated search deck is as follows:

Curse Doll, 1custom10{Fire Flask; Health Potion1; Health Potion2; Health Potion3; Power Potion; Stamina Potion1; Stamina Potion2; Stamina Potion3; Treasure Chest; Warding Talisman}

So if you draw again before shuffling, the first card will be the Curse Doll, then use the 1custom10 to draw further cards at random. Ach time you draw, you can edit the roll string and post the updated copy.
 
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Ralph Tricoche
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Curiosity gets the best of Fairwood



Jain states curiously: "Let's take a look-see in here."

As an effect of the Delver card, Jain decides to search the newly uncovered Secret Room at no cost.
Searching the Secret Room 1custom12{Cursed Tomb;Overgrown Chasm;Place of Peace;Room of Keys;Tainted Spring;Troll Pit;Hidden Stash;The Armory;Brigand's Quarters;The Lorekeeper's Vault;The Dragon Shrine;The Dark Council} -> ( Overgrown Chasm) -> ( Overgrown Chasm)




MAP
 
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  • 1230150. BIgLatinDude
  • 1custom12{Cursed Tomb;Overgrown Chasm;Place of Peace;Room of Keys;Tainted Spring;Troll Pit;Hidden Stash;The Armory;Brigand's Quarters;The Lorekeeper's Vault;The Dragon Shrine;The Dark Council} =
  • ( Overgrown Chasm) =
  • ( Overgrown Chasm)
  • Searching the Secret Room
  • Fri Jan 26, 2018 3:39 pm
Graham Martin
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I added the secret room indicated on the card and moved Jain there for free since she explored as soon as she found the room.

MAP



"Yes...yes... go digging in the dirt looking for shiny trinkets. It humors me that you think it will help!"
 
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Ralph Tricoche
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Stepping on the mossy ground, Jain stops and wonders if curiosity got the best of her?



Jain chokes, "what a wonderful smell I've discovered." This better be worth it. We have people need savin'"

Jain uses 2 of her 3 MP. F18>F19 ending her turn.


MAP
 
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  • 1230188. BIgLatinDude
  • 1custom6{iid:1311407;iid:1311407;iid:1311407;iid:1311408;iid:1311409;iid:1311410} + 1custom6{iid:1311390;iid:1311390;iid:1311390;iid:1311391;iid:1311392;iid:1311393} =
  • ( iid:1311408) + ( iid:1311393) =
  • ( iid:1311408)( iid:1311393)
  • strength check
  • Fri Jan 26, 2018 4:29 pm
Ralph Tricoche
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Realizing in horror that Jain scurried off to spelunk, Alys rushes towards the sounds coming from the East.



"Dammit woman!" whispers Alys, as she proceeds forward double time.

Move action: C14>D14>E14>F14
Move Action: G14>H14>I14
She then ends her turn.




http://tinyurl.com/g0oE0DvVFGudsc9z9Yxn

**OL do you interrupt?**
 
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