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Crimson Skies» Forums » General

Subject: Campaign play rss

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Dani
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The rules touch lightly on campaign play.
I envision a campaign being a series of air skirmishes, chained together by role playing scenes and quick ground combat missions, perhaps before and/or after an air mission. Characters level up per the core rules and could gain access to better aircraft as they progress through the campaign.

Has anyone built and/or played through such a campaign?
Was is 1 versus many or versus missions linked by an overarching plot?

TIA
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