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Subject: A number of invaded VS ? rss

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Takashi Ishida
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Rule 8 says once a VS is invaded "The rival IP sets up any VS SP,".

I'm not sure what amount of VS SPs could be set up for each VS.

Sorry, if I cannot find proper information already on the rule.
 
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Wendell
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zzzz wrote:
Rule 8 says once a VS is invaded "The rival IP sets up any VS SP,".

I'm not sure what amount of VS SPs could be set up for each VS.

Sorry, if I cannot find proper information already on the rule.


It's 20 for Persia and 10 for Afghanistan. Others don't get any.
 
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Lee Troutman
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Wendell is correct (of course). See rule 7.3 SP arrivals.

It's also mentioned in 5.4.

And 'Yes', I looked it up.

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Takashi Ishida
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Thank you, guys.
 
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Richard Hecker
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Pity the poor Turcomans, Khazaks, Punjabis and others. Imperial powers can go trampling over their lands and there is three-quarters of nothing these peoples can do about it.

Also, note on the decades-long timescale of the game, if Persia or Afghanistan becomes neutral, the 20 or 10 SPs vanish, but will reappear immediately once an Imperial power enters the areas. A successful Rebellion that knocks out the last opposing IP SPs can create an inadvertent headache.
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tim landers
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I recently bought this game and I am currently trying to read through the Instructions. I see the 10 SP for Afghanistan and the 20 for Persia but where do you read that the others don’t get any? The wording seems to imply otherwise.
 
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Wendell
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flandt wrote:
I recently bought this game and I am currently trying to read through the Instructions. I see the 10 SP for Afghanistan and the 20 for Persia but where do you read that the others don’t get any? The wording seems to imply otherwise.


The fact that rules tell us 20 for Persia and 10 for Afghanistan and are silent on all others is one indication that they get none. Plus, there are Persian and Afghan SP markers in the game, but none for any other vassal state (per 3.1).
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tim landers
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Got it. Just seemed like the others should work the same way. But your right I should have figured it out from the lack of other markers.
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John Gorkowski
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There's a specific reason why the others do not work the same way. None of the other nations had any "expeditionary" capability. So, their armies are represented by the static forts they defended. This is another case of game play (and mechanics) conveying history. Rather than give every country SP and then slather on rules like, "But so and so's army can't leave its territory," we just, instead, represent those static armies as fortresses - which was in fact a large part of their strength.
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