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Subject: Consideration on game rss

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Ste M
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We are at ly 3 and til now we crushed white lion and just had 1 death on antelope with bone darts and cat gut bow. Are we playing it wrong? We still have like 13 ppl in settlement.
 
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Baker Odom
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Stefano1234 wrote:
We are at ly 3 and til now we crushed white lion and just had 1 death on antelope with bone darts and cat gut bow. Are we playing it wrong? We still have like 13 ppl in settlement.


No you're probably playing it right. The game is lulling you into a false sense of security.
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Moshe Saricov
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Stefano1234 wrote:
We are at ly 3 and til now we crushed white lion and just had 1 death on antelope with bone darts and cat gut bow. Are we playing it wrong? We still have like 13 ppl in settlement.


3...2...1...
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Stefano1234 wrote:
We are at ly 3 and til now we crushed white lion and just had 1 death on antelope with bone darts and cat gut bow. Are we playing it wrong? We still have like 13 ppl in settlement.

You might be playing it wrong. You might be getting fortunate monster AI/HL draws or you might have already hit on the strategies which are optimal.

It's hard to tell from that information, but when you become experienced with the game deaths in showdowns are rare. So, well done, nothing to be concerned about.
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Gerrit G.
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Stefano1234 wrote:
We are at ly 3 and til now we crushed white lion and just had 1 death on antelope with bone darts and cat gut bow. Are we playing it wrong? We still have like 13 ppl in settlement.

We were in a similar position in our first campaign. The Prologue Lion and the first level 1 White Lion were really tough and we lost 2 survivors during the prologue. The second and third level 1 Lions already felt pretty easy, due to the gear that we got. We lost 1 survivor during our first fight against the Screaming Antelope, too.

If you have a good strategic sense when approching combat and when choosing which gear to craft and combine early on, you can certainly be in the position that you describe without doing anything wrong. Could just be that you are doing pretty much everything right. It should be noted that not getting terrible settlement or hunt events during the first few years really helps, too. So do good innovation draws.

There is certainly some luck involved. A few bad events can make your early years much more miserable during your next campaign, even though you make the same good choices again. In other words: I suppose you and I were just lucky in the right places during our first campaigns. Don't bank on that luck holding on forever though! Even if things run well right now, never feel too safe.
 
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Ste M
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Thanks to everyone. Also we play SA correct?
We had a survivor with anxiety disorder. We start the fight and since he had priority target the first ai card the SA moved towards him even if he was out of range.
Then he loses priority target.
We then jumped on a giant stone face and with cat gut bow we killed it while SA just stand still and kick some of our survivor. I thought SA was a lot more mobile. Since he has trample card that he never used. We were lucky coz the basic action there was a knocked down survivor so she doesnt heal.
Is it also right the HL has just 1 trap?
Anyway ranged weapon seems so powerful why go with melee.
 
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Erik Honn
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It sounds like you are playing priority target correctly. The monster will always target someone with the priority target token, even if they are not in range or sight and even if the survivor is not a threat. If the AI card doesn't have a target or targets everyone then priority target doesn't matter, and once you have been targeted one time (no matter if it reaches you) you lose the token.

And you can absolutely just stand on a stone face and shoot away while the other characters are tanking. The SA moves around a lot though, and it can still hit you up there. Also, it might be able to destroy the stone face by running in to it, check the rules for monster collision and terrain.

The HL deck only has one trap, but once you draw the trap your reshuffle the entire deck, trap and all. So it's not like you hit the trap and then are safe. You hit the trap and then it is reshuffled so that you could in theory hit the trap again next turn.
 
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Yani
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Stefano1234 wrote:
Anyway ranged weapon seems so powerful why go with melee.


- high toughness monsters, mid to late game
- not enough cat resources to craft bows
- not enough slots to have ranged vs. eg. monster grease
- build up other weapon proficiencies which are crucial mid to late game
- ...
 
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coralsaw wrote:
Stefano1234 wrote:
Anyway ranged weapon seems so powerful why go with melee.


- high toughness monsters, mid to late game
- not enough cat resources to craft bows
- not enough slots to have ranged vs. eg. monster grease
- build up other weapon proficiencies which are crucial mid to late game
- ...


I've had someone laugh in my face when I showed him my ranged weapons. I wasn't pleased.
And then I died.
 
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I have a strong feeling i did something wrong also...

I've beaten easily (and boringly) first nemesis just planning equipment :|

Spoiler (click to reveal)

1X of each following:
Shield+mastery
cat gut bow
cat circlet
rawhyde set
rawhide headband
monster grease
3 fecal salve
king's spear
bandage


but we also got a lucky event to push our resources and we got tall grass as random terrain.

Poor guy could hit at 7+
 
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George Aristides
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You had a shield and shield mastery before LY4 (first nemesis fight with the Butcher?)
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sam newman

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wait until the butcher comes along, he is nasty.
 
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Yani
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nobody82b wrote:
You had a shield and shield mastery before LY4 (first nemesis fight with the Butcher?)


Yes, that can't be...
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Matt
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nobody82b wrote:
You had a shield and shield mastery before LY4 (first nemesis fight with the Butcher?)


I... I don't even think (barring NG+) that you could have specialization by LY5.

Prologue Lion + LY1 Lion gets you Age. LY 2/3/4 for a Prof. point...

So if a guy went on every hunt LY 0-5, he could have specialization on anything he could have brought out in LY2. Unless You dumped everything towards getting leatherworker and shield ASAP, I just don't see it, lol.

But yes, Level 1 Butcher isn't necessarily hard unless you're playing blind. If you're aware of the strategy, he's quite simple - just wait for level 3 Butch to roll into town though.
 
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Drew Olds
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Stefano1234 wrote:
Thanks to everyone. Also we play SA correct?
We had a survivor with anxiety disorder. We start the fight and since he had priority target the first ai card the SA moved towards him even if he was out of range.
Then he loses priority target.
We then jumped on a giant stone face and with cat gut bow we killed it while SA just stand still and kick some of our survivor. I thought SA was a lot more mobile. Since he has trample card that he never used. We were lucky coz the basic action there was a knocked down survivor so she doesnt heal.
Is it also right the HL has just 1 trap?
Anyway ranged weapon seems so powerful why go with melee.



One thing you might have done wrong- terrain only blocks movement for the survivors. Any monster can walk right over that stone face.

Another thing to note- Lv2 monsters are different from Lv1 monsters in more ways than just damage. A lv2+ antelope will move around a LOT more than a Lv1.
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Convex Hull
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Axiem wrote:
nobody82b wrote:
You had a shield and shield mastery before LY4 (first nemesis fight with the Butcher?)


I... I don't even think (barring NG+) that you could have specialization by LY5.

Prologue Lion + LY1 Lion gets you Age. LY 2/3/4 for a Prof. point...


I actually had one by ly2. Statue hunt event. I didn't have a shield though until Year 7 or so.
 
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Alessio Massuoli
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Lucky you. I keep getting Dagger Specialists from statue events.

EDIT: and of course, every one of you is talking of shield SPECIALIZATION, not mastery.
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Nick Wirtz
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IDK, I think a lot of people were talking about mastery, since there were some skeptical responses...

But, yeah, it's pretty improbable (though technically possible, I have no idea on the odds for the right events) to have shield mastery, and either way, you're probably losing its benefits (including armor) after you frenzy.
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nobody82b wrote:
You had a shield and shield mastery before LY4 (first nemesis fight with the Butcher?)

specialist sorry :|

i rushed shield and leatherwork as soon as i saw i got ammonia.

what i was saying is once you know what is coming first nemesis is almost easy...
 
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Erik Honn
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You still need tons of luck to have a specialist at that time. Each survivor can only gain one point per hunt unless you get some special event, and they must wound the monster with that equipment to get it.
 
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Alessio Massuoli
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With Core Game only:

Prologue > LY1 > Innovate (Ammonia), build Skinnery, Leather Worker (free endeavor you can directly make leather or build the bone smith, which you need for some weapons) > Hunt WL L1 > Make leather, build shield, get weapon type shield > Hunt a monster > Get 1 WP > Hunt another monster > Get another WP, total 2 > It's time to fight the Butcher, no Specialization.

However, with Settlement Survival Limit 2, you can:
- Innovate Ammonia LY1
- Innovate Symposium LY2 (Survival Limit 3)
** At some point, get at least one among SotF and Cannibalize to get at least to Survival Limit 4 **
- Innovate Nightmare Training LY3 and train immediately. If you are lucky, you can get the third prof point at that stage.

I have to say that this is extremely unlikely

Also, hunt event 65 (Statue, I hope from memory) and a bit of luck gets you an immediate Shield Specialist.
 
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umm maybe then i did something wrong ._.

i thought this was the case:

Spoiler (click to reveal)

LY1 return with various stuff and built ammonia (lucky here) + skinnery + leatherworking+bonesmith (3 endeavours)

LY2 return with more hyde (quite easy since a lion part can be traded for 2 hides) got proficency with age event and built the shield.
LY3 got funny encounter that gave me lot of basic materials but just helped building 1 rawhyde set and the cat bow.

LY4 you get the event after a fight since i thought you have to fill the LY when you return according to the quick reference thus i check LY4 and get straight to the nemesis... but weapon experience is a reward you get right after Killing something so i get to spend it right before the nemesis.

I just tried to follow the cardboard quick settlement reference in the box.


where did i do wrong?
would be really nice to know since i am about to start another parallel campaign.
 
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George Aristides
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One thing to note is that in order to get a weapon proficiency point after a fight, you have to wound a monster with a weapon of that type.

Thus it is hard to get a point of shield proficiency in the early game as it is hard to hit and wound with the leather shield.
 
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Yani
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Hope some of the below are useful (no spoilers).

LY1: innovating ammonia + 3 locations = 4 endeavors

Weapon proficiency you get after Age, in the aftermath of each showdown, if you have wounded with the related weapon.

You dont get "straight" to Nemesis after filling the LY, you go through all of the settlement phase and then depart for the Nemesis showdown (without hunting first).
 
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oh so there was the mistake.

So no specialization but we still had 6 survival on other survivors thus wouldn t change so much.

The good part was being hit on 7+ and blocking 1st hit

There are so many small rules too easy to forget.

P.s. wait: do i have to hit to get proficiency or only to get weapon experience?

P.P.S. its not hard to wound with shield.
Consider you have a free permanent STR point on tutorial and i also got another.

P.P.S: the encounter diagram seems to say you don t have a full settlement phase but only 3-4 steps and the remaining after you return from the nemesis. (you get the event but you don't get to innovate for example).
 
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