We all really enjoyed to play Through the Ages
. A civilization game without a map suited us perfectly and we played it a lot, for a while almost exclusively. And while playing it we started to think and talk about game mechanics and historical themes we would like to see in historical games.
For the very first designs most of the components and concepts we played around with where from Through the Ages. In Nations today we still represent developments with cards, and workers on cards represent both population and buildings.
It is through the experience of playing Thorugh the Ages that we were inspired to start the long and rewarding process of designing Nations. We would like to extend a special thank you to Vlaada for creating Through the Ages. Thanks!Nations designer diary index (complete, 40 entries)