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Endeavor: Age of Sail» Forums » General

Subject: Still Generic? rss

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Panagiotis M.
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One of the criticisms of the first edition was the that the players didn't represent named historical powers of the era, France, Spain, et al. The cities didn't even have names if memory serves. Is the new edition different in this regard?
 
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Andrew Shegda
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It's on the Kickstarter page. Each player gets their own exploit/powers.
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Jarratt Gray
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alandric wrote:
It's on the Kickstarter page. Each player gets their own exploit/powers.


This isn't quite true, the Exploits add a layer of thematic story to the game which in the original edition we had stripped back. The players are still player unnamed nations (though the colour pieces provided should give you a strong idea of who you could be). Endeavor was always a what if kind of game, rather than a simulation, so the narrative of who you are is determined by you.

Each player doesn't get special nation powers, though I do like that idea for a future expansion.
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Andrew Shegda
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Exploits.
 
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Bernhard W
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jarratt wrote:
Each player doesn't get special nation powers,
Quote:
though I do like that idea for a future expansion.

Is an expansion on your agenda? This might be important for owners of the first edition who don't want to pay for the upgrade.
 
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D Clevenger
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Pokeweed Mitogen wrote:
One of the criticisms of the first edition was the that the players didn't represent named historical powers of the era, France, Spain, et al. The cities didn't even have names if memory serves. Is the new edition different in this regard?


There is no need to clutter up the map with city names. You spend most of the game searching the board for the right token combo. City names would just be distracting. This is great game and this has to be the tiniest criticism ever.
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King Maple
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This is actually good that you do not get specific nations. It really isn't the point of the game. You can make up whatever country you want to be in that era.
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Marc Specter
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An expansion is always a possibility. To that end, if aesthetic matters, then you would definitely want an Age of Sail to match your expansion content.
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Neil Christiansen
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I have never felt that the game was "generic".

It was always my country.
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Josh Cappel
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Pokeweed Mitogen wrote:
One of the criticisms of the first edition was the that the players didn't represent named historical powers of the era, France, Spain, et al. The cities didn't even have names if memory serves. Is the new edition different in this regard?


One of the reasons we didn't name the cities on the board in Age of Sail is so that we can include named cities on Exploit tiles and create story-based gameplay elements around them. For example take a look at The Dutch East India Company!
 
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