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Charterstone» Forums » General

Subject: Average number of rounds/turns per game? rss

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David B
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Kentucky
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Has anyone tracked how many rounds/turns their games are lasting on average?

Obviously this will vary based upon number of players and style of play, but I was analyzing possible strategies based on our current board and realized I don't know how long a game is really lasting.

 
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Jason Holder
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Sachse
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Our shortest game was about 45 minutes. Early games were around 1 - 1.5 hours. As of game 8 lasted around 2.5 - 3 hours. 3 players no automa.

I think that is a big part of the game though, not knowing how to play or how your engine will work with the new conditions introduced each game.
 
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Darren Nakamura
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Columbus
Mississippi
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http://www.destructoid.com/author.phtml?a=1364
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I didn't track any hard data, but if I had to estimate, I'd say each player probably got about 15 turns, more or less.
 
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Haven't tracked it. But I think it is closer to 25, maybe 20 with three players. More in the first game or two.

Depends on whether influence tokens are unidrectional in your campaign.

Spend 6-8 turns fetching and likely knocking out two objectives.

Build with that stuff, grab an advancement or two, do some vp stuff, another 5-7 turns.

Get some coins, pop a crate, log a quota, get on rep track. Another 5-6 turns.

16 to 21 turns with 9 of 12 influence spent.

Probably a 2-4 turns left depending. Remaing influence to some combo of rep, crate, quota, or build.

That's without everyone grinding vp on 0 influence stuff.
 
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