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Necromunda: Underhive» Forums » General

Subject: Previews from Horus Heresy and Necromunda Weekender rss

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Nick Johnson
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Garro from Facebook is there this weekend. We should see more tomorrow with the Future of Necromunda panel.







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James Searles
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The best part about these is that they are £20 for all three.

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Nick Johnson
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Escher weapon upgrade packs. 3 sets of 10 pairs of arms. Out in the next few months









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J J
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Grodd1016 wrote:
Escher weapon upgrade packs. 3 sets of 10 pairs of arms. Out in the next few months


I can't tell from the pictures - styrene or resin?
 
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Chris
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Resin.

Really looking forward to the extended world of necromunda, it's cool folk are getting updated old gangs but I want to see new stuff. Though I wouldn't mind a reimagined descendants of the first colonists protectors of ancient archeotech.
 
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J J
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eindatadog wrote:
Resin.


Ah. That's disappointing.

Thanks.
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Nick Johnson
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I believe this is the rumored Page 5 of Gang War 2
Spoiler (click to reveal)
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Nick Johnson
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Well ok, there is a lot coming for Necromunda...a lot







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Nick Johnson
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Guilds





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Nick Johnson
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Critters







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Nick Johnson
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Last couple things



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Chris
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Very cool, good to see new stuff planned with the guilds getting noticed this time around, really like all the extras and pets, anything to flesh out gangs personally. Cool to see an automata gang hopefully be a new (better) realisation of the old pit slaves. And the art work looks cool for all the core house gangs.

And to see focus on other locations within the main hive itself even the outlander book was a bit of a let down originally when it came to fleshing out areas like the sump, always liked the idea of a board based on a sump beast whaling station.

Lots of neat ideas, hope they see fruition.

Oh and I just read this piece on Hive Secundus describing it as a survival horror with rad-infested remnants of the GS Cult who still live in the ruins. Stuff anyone could come up with personally for campaign play but nice to see it get fleshed out.
 
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Nick Johnson
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From Tales of a Tabletop Skirmisher's Facebook page.

More Necromunda Info from Art at the weekender from the Necromunda 2017 group.

Wyrds coming back in the next book, no Inquisitors however as they’re seen as too powerful....

GS cult rules
Chaos cult
Bounty Hunters
All coming in White Dwarf!!

Chances of seeing Xenos bounty hunters (Kroot, Eldar etc) is unlikely as it ‘zooms out’ from what Necromunda is... the designers want to keep it tight and claustrophobic to Necromunda for the time being...

Juves will be back, with character defining rules and skills to make them distinct within the gang...

Gang War 2 - includes rules to create your own Bounty Hunters....

FAQ for the main rulebook and GW1 is coming very soon...

House Weapon lists are designed to be expanded in the future - expansion packs are ready for Escher, Goliath and Orlock. Will be expanding through Rare Trade, special weapons and unique items!

Expect to see more ‘exotic’ weapons rather than straight 40k ports - this is a design choice to define the gangs styles of play and the background....

No plans for Arbites, but for Enforcers definitely to make the difference between the two types..!

- HB
 
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Nick Johnson
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“Spencer is in the Necromunda seminar, he’s sending me the sweet insider info which I’m now going to share with you all!

• Necromunda is being treated as being separate from 40k, so those of you hoping for T’au or Marines you’ll be disappointed.

• Enforcers, Outlanders and Spyre are all on the cards for the future.

• The likes of Kal Jericho will be making a come back! ”
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Nick Johnson
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Goliath and Orlock weapon kits







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Nick Johnson
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Nick Johnson
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Bounty Hunters and Slate







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Chris
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This info is from the same Garro chap who's provided the photos, you can check his facebook if you wanna see the Necro stuff first hand, amongst other things like 30K if you're interested but he added some more details about Necromunda, i'll copy/paste below, includes details of what's to come after the 6 houses have been released....

Quote:
Necromunda news
Going to type this up as bullet points, as I’m going to be writing this down from memory, so things might jump randomly between subjects

WHICH GANG IS NEXT AND WHEN?

• Which gang is coming next wasn’t stated, as the main ‘in store plastics’ are considered a citadel release, and as such once the models are finished, release order and scheduling is out of their hand, plus main GW is a lot more controlled on how far in advance they show upcoming releases than FW and the specialist games studio, but considering its supposed to be a new gang every quarter, the next gang will be out by or at warhammerfest UK in May.

NEW MODELS
• Kria the huntress coming as a named ESCHER character, based off the artwork on page 93 of the BRB.

• Bella Donna is also being done, as seen in the cabinets

• Each house will be getting a ‘mega’ leader, basically a gang leader who’s so powerful that their gang is so big that it operates as several or has control over subordinate gangs. Imagine that your gang leader is like a store manager, these guys are regional managers.

• Lots of bounty hunters coming. 7 named ones in gang war 2. All will have models

• PETS, gang leaders will be able to buy house specific pets which is where the animal minis have come from. They will all have special abilities and rules

• The creepy little baby with wings is a Caryatid, which dates back to Necromunda’s days as ‘confrontation’. Basically, these are weird little creatures that no one knows where they come from and they appear randomly and start following gangers around like pets. Gangers who end up with one are said to be on the cusp of greatness and often go on to achieve wonders, but when a Caryatid leaves, it’s a really bad omen.

• Necromunda gangs will be getting a new class of gang member to buy soon, in the form of ‘brutes’ these are like how blood bowl teams can get ogres, trolls, and the like, in that they’ll be the ‘big guys’ several generic ones are planned like the slave Orygns and mining automata, but they are planning house specific ones as time goes on
Future settings

• The seminar had a list of places that the SGD would like to explore in future, many of these will take part as new campaign books, with rules, characters, and in some cases new gangs. But this won’t be for a while

FUTURE GANGS

• We’ve got the three white dwarf gangs coming (genestealer cults, chaos cults, and bounty hunters for those not in the know) these are starting from march’s issue

• We’ve got two new gangs confirmed and two collections confirmed.

• We’ve got the Palatine Enforcers who will be in plastic and are the hives law and order (Arbites are NOT in necromunda, and are completely different to enforcers).

• We’ve got ‘chaos uprising’ which will take the generic ‘get you by’ rules from the WD gang and turn them into a fully-fledged and detailed gang set, focused around a cult uprising in hive primus

• We’ve got confirmation that ALL the outlander gangs will be coming (after the 6 houses are finished, so starting next year) no existing gang will be dropped that had models

• The guilds will be joining eventually as well. The merchant guilds aren’t a single faction as such. They’re built from lots of specialised ‘companies’ that sell and control certain things, like the water guild, that controls the supply of water on necromunda, piss them off, you go thirsty. The Promethium guild, which controls all the fuel, and the corpse guild, which collects the dead bodies and create the corpse starch, that feeds the lower classes. These guilds are very powerful, but not in the same way that the houses are (they have lots of money, influence, and strategic power, while little to no fighting power). The design studio is still concept-ing these guys, so are not sure to what extend they’ll appear in the game, as hangers-on, hired guns, or whole gangs, or maybe all the above.

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'Panda ThatsMe
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Are the new weapon arms from ForgeWorld then?
 
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James Searles
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psychopanda wrote:
Are the new weapon arms from ForgeWorld then?


Yes.
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