What about if opening board state is set by global conditions and then influenced by the conclusion of the game.
Could also have an economy using something similar?
Ι very much like this idea...
New and Exciting to know that there is a global interactive community.
Spend a lot of time in design and development to make sure the game is top notch, a mediocre game from a good idea might ruin it.
Make a Global Legacy system - Introducing new mechanisms as parts of "mini games" (my idea on the shelf for quite some time) and a lot of storyline moments that might be affected globally (that might require a lot of non automated handling (?)...
People messing up with the system, inputting invalid information eg, someone might not play the game, ut uses whichever end game statistics feels like, just to have fun. You need to have a system in place to prevent false input in the Global Database...
Overall, i can see that one person alone might have difficulty in delivery. If you are going to create this and bring it to a global scale you might want to partner (whynot globaly) with other designers ?
I think this is a wonderful idea but still an idea, it needs to be structured properly to be presentable and "pitchable" to playtesters/other designers to help you/etc...
Good job on thinking creatively !!!
Don't put that project behind, i think there is a bright future for it...!!!!