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Mountains of Madness» Forums » General

Subject: A Faulty Component; Or Just an Added Touch of Madness?! rss

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Andrew MacLeod
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And when, exactly, are we playing Churchill again?
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We played our first game of Rick's copy of MoM the other night, and all components worked as to be expected....except during one (and ONLY one) encounter:

We had flipped the timer, and frantically began trying to communicate in spite of our collective madnesses. Then, one of us glanced at the timer: not a grain of red sand had fallen! Gravity was no longer in effect! Tom tapped it and the sand finally began to flow; and the extra time was much appreciated!

Presumably, there was something wrong with the timer; but I'd find it very appropriate if somehow, someway, the timer was deliberately designed so that the anticipated laws of nature would be ignored once in a blue moon. That would be VERY thematic!

Don't suppose anyone else has seen this happen?
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Danni Loe
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Bahahhaha oh no, that's not supposed to happen!
Send me an email at info@iellogames.com with your address and I'll send you a new one!
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Patrick Garrett
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It happens about once every other play through for us .
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Andrew MacLeod
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And when, exactly, are we playing Churchill again?
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garretp2 wrote:
It happens about once every other play through for us .


Seriously? It is built in, albeit unintentionally? laugh

And thanks for the kind offer, Danni; but perhaps they're all like this. All mad, all mad! No hope, no hope! Gravity vanishing into the eldritch darkness like the fragments of my sanity....no hope, no gravity.....wow
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Krasnye Teni
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Lansing
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amacleod wrote:
... I'd find it very appropriate if somehow, someway, the timer was deliberately designed so that the anticipated laws of nature would be ignored once in a blue moon. ...


Once in a blue moon you say? You should expect it to happen twice this year.
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mortego
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I double tap any timer I use, just can't count on it always working just by flipping it.
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Jason
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Played our first game tonight and it happened to the same player twice. We just attributed it to the madness.
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Bill Collins
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<<has seen sand timers in action since at last 1970.


Sand timers sometimes do this. Shake vigorously before play and make sure to turn it over and place it emphatically, not too energetically. (Unless you want sand everywhere.)
 
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