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Hey all

My group has played TI4 a few times and we have allowed for scoring of Public objectives that require you to spend either 8/16 Production og 8/16 Influence by spending these resources and add Trade goods for any missing amount.

For example, I can spend 5 influence in the status phase by exhausting the planets and also spend 3 TG to score the objective to spend 8 influence.


I am not sure if this is correct since there is also a Public Objective that specifies that you need to spend 5 Trade Goods.

Any insights or comments on this? (This has not cost me any games if any of you are wondering )
 
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Erik Burigo
Italy
Belluno
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Yes, you may integrate both resources and influence spent toward these Objectives with goods.

I think the only occasion in the game when you are not allowed to spend goods is when counting votes during the agenda phase.

Rules Reference, page 27 wrote:
82.4 A player can spend a trade good in one of the following ways:
• In place of spending one resource.
• In place of spending one influence. However, trade goods
cannot be spent to cast votes during the agenda phase.
• To resolve an effect that specifically requires that a trade
good be spent.
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Dominik B
Germany
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The rulebook states:

18.2 A player places trade good tokens in his trade good area; these
tokens can be spent as resources, influence, or to resolve certain
game effects that require trade goods.

So i'd think yes, you can spend trade goods in addition to Resources/Influence.
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Alwin Derijck
Netherlands
Utrecht
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Whenever an objective asks for resources or influence, you can use trade goods instead.

If an objective asks for trade goods, it has to be trade goods.
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Scott Lewis
United States
Thornton
Colorado
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That is part of the reason the production/influence objectives have higher requirements than the Trade Goods objectives.
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Thanks for the info all, glad to see that we played this correctly!
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