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Subject: Easy-ish to learn, strategic, 6p games rss

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As usual, I come to you wonderful folk with my very specific needs...

Core criteria
- Plays well with 6 players
- Easy enough to learn (can teach a group of experienced gamers in ~15-20 mins, and most catch on soon into the first play
- Some semblance of strategy/competition - not just a filler
- Under 120 min for typical play time w/6
- Reasonably fast-paced/engaging

Secondary criteria
- Plays well with 2 players (not a requirement but this is actually a huge bonus)
- Bonus if it's 60 mins or less
- Some interaction (ie, not multiplayer solitaire)

In a nutshell: an 'easy to learn, difficult to master' game that can be as brainy as you want it to be, but picked up and enjoyed pretty quickly.

Similar to
I'm looking at Viticulture EE, but am a bit turned off by the luck factor. Recently played Scythe and in an odd way, this would actually fit the bill if it played with 6. Otherwise, games that have worked for us before:
- Medici
- Lords of Waterdeep (+ 6p expansion)
- Between Two Cities
- Colt Express
- 7 Wonders
- Smallworld (+ 6p expansion)
- Mission: Red Planet

A bit more 'filler', but still good:
- Tsuro
- For Sale
- Coup/Resistance

Thank you!
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BG.EXE
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I favor Euros, but I like pretty much all games.
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Scythe + Invaders From Afar plays with 6, but takes ages. In my opinion Scythe just starts to drag too much after 5. It might be worth looking into Tuscany EE since you already have Viticulture. It might "fix" whatever you're finding wrong with Viticulture. I certainly wouldn't play Viti since I own Tuscany.

One option is Acquire. Extremely easy to learn, plays in about 70 minutes even with higher counts (at least in my group) and the depth to the game is enormous.

Edit: Acquire does not play with 2. I still recommend it.
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Oliver Dienz
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Shelburne
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A game that plays well with 2 and 6 is not that easy to find. The one I know well is Keyflower but that will violate some of your other criteria (such as game length which will just be about 2 hrs with 6 and it is more complex than your other games).

Alhambra could work. Not a ton of interaction, though.
Acquire would be a possibility although not really a 2-player game.
 
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Daniel Fish
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East Longmeadow
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Alhambra is a very long game at 6p for it's depth.
 
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Jeff K
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Garner
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Don't be turned off by the luck factor. As BG notes, get Tuscany. Any perceived luck factor is easily overcome by the opening of new strategies. I do not feel it is heavily dependent on luck. It also scales really, really well.

But less than two hours, playing 6, and somewhat deep? I think you are dreaming there, unless you are all brisk players.
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sum zero
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francis drake w/ expansion maybe?
 
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Avi Weinstein
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Ditto to Acquire and trying out Tuscany.

If you aren't turned off by real-time: Captain Sonar (though it admittedly doesn't do 2p well)

Sushi Go Party! is a little light from what you seem used to but it always fun. It does 2p better than expected.

In general, when I have questions like this, I go to probably my most frequently-visited geeklist: How Many Players? Play This..... (2017 Edition)
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Xookliba wrote:
Don't be turned off by the luck factor. As BG notes, get Tuscany. Any perceived luck factor is easily overcome by the opening of new strategies. I do not feel it is heavily dependent on luck. It also scales really, really well.

But less than two hours, playing 6, and somewhat deep? I think you are dreaming there, unless you are all brisk players.


I mean, I listed 7 games that fit the criteria just off the top of my head. They're out there, but I agree that you're typically sacrificing some part of my overall criteria.

Thanks for the back-up with Viticulture. I'll likely give it a go as this is another positive review with the luck thing, to add to the pile. And adding Tuscany is admittedly something I haven't looked into yet.
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Oliver Dienz
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thefishman wrote:
Alhambra is a very long game at 6p for it's depth.

In our rounds player count had not much influence on play time. Game ends when all 54 tiles have been sold. That number is always the same regardless of player number. It takes a bit longer for everyone to accumulate the required amount of money but that adds not that much to play time.

Agree, though, that it is not a really complex game. But it would fit with the other games of the OP.
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'Bernard Wingrave'
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I suggest checking out Antike II. I have only played its 2-player counterpart (Antike Duellum) but from what I have read in the forums, Antike II looks like it would fit what you are looking for.
 
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One of the best games that fits your criteria and scales incredibly well is: ETHNOS
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Adrian
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North Perth
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I always find this list useful for these situations:

The best games sorted by algorithm by game length as well as recommended player numbers
 
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