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Subject: Would you recommend Clank to a fan of DungeonQuest? rss

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Alex F
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Hey, guys. I've been thinking about getting this game.,

I've seen some people compare Clank To Dungeonquest. I really enjoy Dungeonquest for its brisk pace, and tile-laying exploration.

Would you recommend Clank on that basis?
 
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David K.
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magmaxtic wrote:
Hey, guys. I've been thinking about getting this game.,

I've seen some people compare Clank To Dungeonquest. I really enjoy Dungeonquest for its brisk pace, and tile-laying exploration.

Would you recommend Clank on that basis?


Clank is not a tile laying game. At it's heart it's a deck building game that you are trying to get as many cards that will help you move and fight and gain points, while getting other points off of the board.

Other than having a dungeon, I don't see much similarity.
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J. Emmett
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Shadowen wrote:
magmaxtic wrote:
Hey, guys. I've been thinking about getting this game.,

I've seen some people compare Clank To Dungeonquest. I really enjoy Dungeonquest for its brisk pace, and tile-laying exploration.

Would you recommend Clank on that basis?


Clank is not a tile laying game. At it's heart it's a deck building game that you are trying to get as many cards that will help you move and fight and gain points, while getting other points off of the board.

Other than having a dungeon, I don't see much similarity.

Clank has a brisk pace. I haven't played Dungeonquest, but Clank doesn't have exploration per se. The dungeon is laid out before you, and you have to decide how deep you want to delve and how fast you think you can make it back out.

For me at least, Clank definitely ticks the daring dungeoneering box.
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Brian M
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The similarity I see is that they both push-your-luck races into a dungeon to try to collect the most treasure while not dying. To me, Clank very much fills the same niche as Dungeon Crawl in that respect (and is far superior mechanically). However, they are very different games.

* Clank gives you considerably more control.
* There is no exploration element to Clank.
* Most of the delvers will usually survive in Clank; the real competition is to score better than the other players, not to simply survive the dungeon.
* While Clank is fast moving, turns generally take longer than they do in Dungeon Quest.

Some similarities, including the theme, but also a lot of big differences.
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Alex F
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Okay, I'd think about it.They do seem radically different.

It's the tile-laying exploration feel of Dungeonquest that I enjoy most.
 
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Brian M
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magmaxtic wrote:
Okay, I'd think about it.They do seem radically different.

It's the tile-laying exploration feel of Dungeonquest that I enjoy most.


Yeah, you aren't going to get that at all.

For other good tile-laying exploration games, perhaps you might look at:
The Cave
Drakon (third edition)
Escape: The Curse of the Temple (co-op and real-time)
Sub Terra (co-op; not a ton of skill, but probably more than DungeonQuest)
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H Seijuro
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I would recommend Clank! to most people... Just not because it is like an other game, but because of its own value in gaming...
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Alex F
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StormKnight wrote:
magmaxtic wrote:
Okay, I'd think about it.They do seem radically different.

It's the tile-laying exploration feel of Dungeonquest that I enjoy most.


Yeah, you aren't going to get that at all.

For other good tile-laying exploration games, perhaps you might look at:
The Cave
Drakon (third edition)
Escape: The Curse of the Temple (co-op and real-time)
Sub Terra (co-op; not a ton of skill, but probably more than DungeonQuest)


Thanks for these. I went and ordered Drakon, since it's recently come out in a new fourth edition. But I'll keep an eye out for the other games as well.
 
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