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Subject: My solution to play more often this wonder;) - Print 3D. rss

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Will Oo78
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Practice and set up very fast. 3D printing, 1mm thick so that everything fits perfectly and is also set to not move during transport.



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André Silveira
Brazil
Ribeirão Preto
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Re: My solution to play more often this wonder;)
Willoo78 wrote:
Practice and set up very fast. 3D printing, 1mm thick so that everything fits perfectly and is also set to not move during transport.





do you have the files? IT's possible to make them public (is it IP protected)?
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Will Oo78
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Re: My solution to play more often this wonder;)
Of course I realized it under Fusion 360.

Posted on Thingiverse (research: Antiquity).
I wish you a good print!



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zhonghao CHEN
China
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Re: My solution to play more often this wonder;)
amazing!
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Will Oo78
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Re: My solution to play more often this wonder;)
paedophobic wrote:
amazing!

That's very nice thank you
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Spencer C
Netherlands
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Re: My solution to play more often this wonder;)
Looks beautiful, though I don't understand why you (and other insert makers) choose to lay out the buildings individually. I bag the components, but I bag the sets of unique buildings together so each player just grabs a bag of buildings. It seems like this logic would stand for inserts, too -- instead of having to go through and grab all the different buildings, just put a full set in a compartment.
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Chris
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Cheektowaga
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Re: My solution to play more often this wonder;)
UanarchyK wrote:
Looks beautiful, though I don't understand why you (and other insert makers) choose to lay out the buildings individually. I bag the components, but I bag the sets of unique buildings together so each player just grabs a bag of buildings. It seems like this logic would stand for inserts, too -- instead of having to go through and grab all the different buildings, just put a full set in a compartment.


It does look a lot prettier this way.
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Will Oo78
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Re: My solution to play more often this wonder;)
UanarchyK wrote:
Looks beautiful, though I don't understand why you (and other insert makers) choose to lay out the buildings individually. I bag the components, but I bag the sets of unique buildings together so each player just grabs a bag of buildings. It seems like this logic would stand for inserts, too -- instead of having to go through and grab all the different buildings, just put a full set in a compartment.


This aspect has the tetris is purely aesthetic
And I understand that the others also present the buildings in this way, it is I find more beautiful
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