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Harry Potter: Hogwarts Battle» Forums » News

Subject: News on new "Hogwarts Battle" game. rss

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Erich
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https://icv2.com/articles/news/view/39903/harry-potter-coden...

This new icv2 article describes several upcoming Wizarding World board games from Usaopoly (revealed at 2018 GAMA trade show), one of which seems to be a Hogwarts Battle spin-off, called "Harry Potter Hogwarts Battle: Dueling Club".

Blurb is brief, supposed to be a competitive 2-player deck-building game with a new board you knock the opponent off of to win. Should be out in Fall 2018. MSRP $29.95.

Doesn't sound like it'll interact with the original game much if at all, which is probably for the best of avoiding further Hogwarts Deck bloat problems. Hopefully they will use a deck-building system that feels more refined and strategic.
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Mike Krajewski
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If it's competitive, it's a hard pass for me.
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Josh Worley
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mkrajew wrote:
If it's competitive, it's a hard pass for me.


Exact opposite for me. My wife won't play HPHB because it's cooperative. She hates coop games because she prefers to beat me to a bloody pulp, despite not paying attention at all when I teach her the rules.

We were both quite looking forward to Harry Potter Miniatures Adventure Game, and she even offered to help me paint the minis. And then Knight Models bungled everything possible about it.

So if USAopoly offers a simple two-player PVP deckbuilder... That is pretty much as close to a wife-approved insta-buy as I can have.
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Ethan McKinney
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swirlsaepi wrote:
We were both quite looking forward to Harry Potter Miniatures Adventure Game, and she even offered to help me paint the minis. And then Knight Models bungled everything possible about it.


We were excited about it, but we haven't followed it. What did they bungle?

(Apologies to all for getting off topic. Perhaps GeekMail me about it?)
 
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Jeffrey Paquette
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elbmc1969 wrote:
swirlsaepi wrote:
We were both quite looking forward to Harry Potter Miniatures Adventure Game, and she even offered to help me paint the minis. And then Knight Models bungled everything possible about it.


We were excited about it, but we haven't followed it. What did they bungle?

(Apologies to all for getting off topic. Perhaps GeekMail me about it?)


I've seen a few complaints:
1. The game is a skirmish dungeon crawler. Not a coop dungeon crawler. Opportunity lost to have iconic HP characters explore and battle fun and exciting enemies.
2. They decided not to use Kickstarter and switch to a pre-order system. I imagine the project visibility dropped through the floor.
3. The game became ridiculously expensive. I believe it was on the order of $300+ for the game plus all available minis.
4. Key characters - namely freaking VOLDEMORT - are locked as pre-order exclusives.

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Ethan McKinney
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Pascal_ wrote:
3. The game became ridiculously expensive. I believe it was on the order of $300+ for the game plus all available minis.


The funny thing is that, if they'd released it in waves--one for each book--the total price could have been far more, but but people would have noticed less and complained vastly less.

Believe me, I'm into Star Wars: Armada, and the main problem is people panting, "When are the next expansions?!?! When are the next expansions?!?!"

Interesting opportunity to release progressively older versions of the kids, as well. Look, Ma! More sales!
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Ken Rhee Wong
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I've been toying with the idea of a duel. You play with just the hogwarts cards and character/proficiency cards. Deck building as per normal, but you assign damage to your opponents character, reducing health according to the damage earned. When it comes to cards dealing with influence tokens, it reduces your opponents hit points instead or clears marks on your own hit points. First to stun the other, wins.
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john walter
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i never thought of a variant like that. that cool be real cool. its got me thinking of coming up with some rules.
 
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Dean Harris
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elbmc1969 wrote:
Pascal_ wrote:
3. The game became ridiculously expensive. I believe it was on the order of $300+ for the game plus all available minis.


The funny thing is that, if they'd released it in waves--one for each book--the total price could have been far more, but but people would have noticed less and complained vastly less.

Believe me, I'm into Star Wars: Armada, and the main problem is people panting, "When are the next expansions?!?! When are the next expansions?!?!"

Interesting opportunity to release progressively older versions of the kids, as well. Look, Ma! More sales!


For that ridiculous price, you could get Shadows of Brimstone and probably everything that the game has put out.
 
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