#77 T.J. OSHIE
1) A unit that is directly opposite of an enemy unit may not attack a different unit that it is also diagonally adjacent to (it may only attack the unit that is directly opposite of it.)
2) Variant A: Activate two units at a time rather than one. The two units must be of the same unit type and adjacent. The first unit must conduct its action before the second unit may do so. If both units wish to attack the same enemy unit, the second unit will act as support offering a +1d6 to the combat roll. Offering support counts as an activation. Otherwise, only one unit at a time may activate.
3) Variant B: A General may activate a number of units under his command = to his command rank (1,2,3,4). Utilize only 8 number chits for this method rather than the usual 10. For example, during a side's initiating sequence, the Diamond General could choose to activate up to 4 units that he directly commands.
4) Variant C: General must roll to activate a unit directly under his command. To activate, roll 6 or better on a 1D6, add Generals rank to roll (1,2,3 or 4.)Utilize only 8 number chits for this method rather than the usual 10.
Note: if using Variant B or C, remove one numbered chit from the total draw cup for each General eliminated. A side with an eliminated General receives one less number chit than the opposing side during chit draw.
- Last edited Tue Mar 27, 2018 4:48 pm (Total Number of Edits: 7)
- Posted Mon Mar 26, 2018 11:34 pm