We played yesterday the first quest, and I am not sure we got all the important points...
What are your options when its your turn as an Accursed, out of combat?
So far, we found that you can
- open doors (that are then explored in the next round)
- rest (no move, recover stamina)
- search (if there is a chest in your room)
- cast spells/miracles
- use consumables
did we miss something important?
The reason I ask is, because we spent a lot of time just standing around waiting for the next room to be explored and rolling for darkness...
I think you can trade items and if you have the environment deck interact with that but don't know what else. Can't recall the rule book now, I suppose there isn't a massive of amount of things to do as the dungeon crawling aspect is predominately about fighting? The town phase is really the non-combat meat and bones of the game I am guessing.