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Subject: Player Help Boards? rss

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matt h
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Do you think the current board cover everything? Or are they missing anything?

Including Frequently missed rules, and descriptions of the different Writs (KS ones included?) Are the cards explained specifically/well enough?

Do you think this would be helpful to have? What else would be useful to include?
 
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py gamer
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Market prices for items. Nobody can read the cost of stuff when the price is covered and 4+ feet away. Transport prices too.
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David Reed
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IMHO, it sorely needs a Guild Influence Track where you can keep track of your current guild influence.
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Evan Dunn
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"...to excel above the common rate, in frivolous things, is nothing graceful in a man of quality and honor." - Michel de Montaigne
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I would have wanted the board to say:

1. That you can only emigrate where you have presence.

2. For attack to clarify the difference between attacking a player pawn vs attacking a feudum.

3. For Starve the people to say clear the chickens.

4. I really want each guild's influence requirements printed on the sheet, to make it easier to track what each wants.

The rulebook also didn't make clear how goods are selected randomly for the for farmer's trade action overflow.
 
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Evan Dunn
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"...to excel above the common rate, in frivolous things, is nothing graceful in a man of quality and honor." - Michel de Montaigne
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Sangediver wrote:
IMHO, it sorely needs a Guild Influence Track where you can keep track of your current guild influence.


I was thinking six D-6 dice in each player color might do this well enough?
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Daniel Vieu
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Thats a great idea, so six dice in each color, then place it with the influence marker. that could work
 
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