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Subject: Beneficial deeds board rss

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John Gentry
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Raleigh
North Carolina
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Curious to know the different strategies that are used for this. In the 4 games I have played, it always seems to really sing toward the end of the game as players don't want to burn their followers early. What are some tactics that would be used for this board?
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Aernout Casier
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Nijmegen
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When you get rid of followers early, you are not burning followers, you are finetuning what you have and making sure you have a reliable and useful draw.
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david landes
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oak hill
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And in addition, you get best choice of early rewards.
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Casey W

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I would recommend getting the Orléans: Trade & Intrigue expansion. The new beneficial deeds board is outstanding. So many more interesting decisions to be made.
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John Gentry
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dklx3 wrote:
And in addition, you get best choice of early rewards.


elaborate please.

CashLiam wrote:
I would recommend getting the Orléans: Trade & Intrigue expansion. The new beneficial deeds board is outstanding. So many more interesting decisions to be made.


Wow! that's a game changer, I may just get it for the BD board alone.
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Andy Van Zandt
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South Ogden
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johnnyg007 wrote:
dklx3 wrote:
And in addition, you get best choice of early rewards.


elaborate please.


Every time you send a follower to the beneficial deeds board, you get the reward shown for whatever section they're placed in. Some sections have better rewards, and so tend to be filled up sooner (especially the slots requiring less-used workers, or workers that people tend to pick up lots of, like craftsmen, farmers, and knights).
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CW Lumm
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I'm only one game in, so take my commentary with a bucket of salt, but the beneficial deeds board seems all but useless with two - it takes so many workers to actually fulfill one of the orders that with only two people doing the fine-tuning, it's going to be tough to get the right mix. All the short deed tracks take valuable wild (and potentially wild) tiles like scholars and monks, and I found myself wishing for a separate board for fewer players.

I'm curious about how much play the deed tracks get with more experienced people who frequently play 2p - anyone?
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John Gentry
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kamchatka wrote:
I'm only one game in, so take my commentary with a bucket of salt, but the beneficial deeds board seems all but useless with two - it takes so many workers to actually fulfill one of the orders that with only two people doing the fine-tuning, it's going to be tough to get the right mix. All the short deed tracks take valuable wild (and potentially wild) tiles like scholars and monks, and I found myself wishing for a separate board for fewer players.

I'm curious about how much play the deed tracks get with more experienced people who frequently play 2p - anyone?




Toward the end of the game in 2p with just burning tokens to the ever important citizen tiles. Not sure if you have had the chance, but take a look at the board for trade and intrigued board. From what I hear, you never play without it once you have played with it.

I have learned that burning certain workers can be used to tailor your bag-draw.

I also find a VERY deep yet important timing element with it as well. This can depend also on player turn order.

I do understand your frustration with the base game BdB with 2.
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Marco Teti
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johnnyg007 wrote:
kamchatka wrote:
I'm only one game in, so take my commentary with a bucket of salt, but the beneficial deeds board seems all but useless with two - it takes so many workers to actually fulfill one of the orders that with only two people doing the fine-tuning, it's going to be tough to get the right mix. All the short deed tracks take valuable wild (and potentially wild) tiles like scholars and monks, and I found myself wishing for a separate board for fewer players.

I'm curious about how much play the deed tracks get with more experienced people who frequently play 2p - anyone?




Toward the end of the game in 2p with just burning tokens to the ever important citizen tiles. Not sure if you have had the chance, but take a look at the board for trade and intrigued board. From what I hear, you never play without it once you have played with it.

I have learned that burning certain workers can be used to tailor your bag-draw.

I also find a VERY deep yet important timing element with it as well. This can depend also on player turn order.

I do understand your frustration with the base game BdB with 2.


That's what my fiancee and I did in our first play. in the last round or 2 we basically sent the followers to alchemy and draw 2 to place other followers in the town hall and grab spots to get citizens and other bonuses to gain victory points.
 
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