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Arena: The Contest» Forums » General

Subject: Any info on what ACTUAL set up times are like? rss

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Brian M
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The 1 and 5 minute setup times aren't really believable, and mostly seem to be the result of counting a lot of setup as "game" time.

Anyone know what the real setup times are like, especially for co-op?

You'll need to read some flavor text, pull out the tiles to set up the board matching the map, pull out foes and heroes, pull out cards...not sure what else. How long does it actually all take? How much reading is there?
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Danilo de Alcantara
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StormKnight wrote:
The 1 and 5 minute setup times aren't really believable, and mostly seem to be the result of counting a lot of setup as "game" time.

Anyone know what the real setup times are like, especially for co-op?

You'll need to read some flavor text, pull out the tiles to set up the board matching the map, pull out foes and heroes, pull out cards...not sure what else. How long does it actually all take? How much reading is there?


The campaign page considers as "setup time" the procedures that will never change from game to game, that are not subject to gameplay rules nor strategic thinking.

If there was a tournament of Arena: the Contest happening, setup time would be the time spent by the ARBITERS/REFEREES to open the game box and setup the table, before players even got there.

With this consideration, setup time would actually be 1min for PvP (unfolding the board, taking the Heropads for Hero Selection (step one of the prematch procedures) and spreading them over the table. A few extra seconds can be spent picking the tiles, Attack Cards, Heroic Actions, dice, and, if you are playing with them, the Artifacts and Scrolls.

Setup time for Co-op is a bit more variable. It should take a bit longer if you are resuming a "saved" campaign, for example, as you need to consult which specific artifacts were purchased and which specific Level UP cards are attached to each Hero.

Considering players with some expertise in assembling the board according to the map provided, and who organized well their tiles and cards, starting a one-shot quest will require between 5-10min. Here is what you would need to:

- Grab the Evil Power Deck (if it is a mission), or Boss Spell deck (if it is a Boss Fight);
- Grab the dice, Heroic Action Cards, and Herokits (Heropad, Attack Cards, Tokens for each Hero in the party);
- Grab miniatures of foes and their corresponding cards;
- Unfold the board and place tiles and initial villains according to a mini-map on the Quest Guide;
- Read a small introduction (1-2 paragraphs) and objectives of the quest. You can stop reading when the Quest Guide starts describing "Events" you promptin specific situations. All of that occupies about half of one page in the majority of quests.

That's it. If you are resuming a campaign it should be closer to 10min or maybe more, because you would need to:

- Grab the specific Artifacts, Campaign Cards, Scrolls you own;
- Attach Level UP Cards to specific Heroes;
- Place the XP Token on the Track;
- Grab the Campaign Deck and, if you are in-between two quests, the Campaign Tome, opening it where you stopped.
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