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Arena: The Contest» Forums » Crowdfunding

Subject: New game boards! Suggest themes for the artwork! rss

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Danilo de Alcantara
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Delaware
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We will be making a total of four scenarios:

- PvP Match;
- Boss Fight vs. Elder Dragon;
- Capture the Orb;
- One vs. All.

Read more details in this Kickstarter update: https://www.kickstarter.com/projects/dragorigames/arena-the-...

We are open to suggestions! Comment below with the themes you think would provide the best experience for one or more of the fights listed above!
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Learning Computah
United States
Missouri
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If you’re fighting an elder dragon where else but among ruins on top of a volcano!
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Terence Sung
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Yup, if it is a boss fight vs Elder Dragon, it should be in an area filled with fire and brimstone... if lava is included it will be even more epic!
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Jon Stogner
United States
Rhode Island
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Agreed! Volcano would be great.

I really enjoyed the sunken ship suggestion in the update as well. Perhaps some ruins in a jungle?
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Kyle Liesenfelt
United States
Illinois
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I think a cave scene would be nifty for some of the pve type stuff. Maybe a Colosseum for pvp battles.
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Drew Thoma
United States
Wyoming
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I would like to suggest interactive traps, maybe some that are hidden, some places by players, maybe even some so horrible and mischevious, they are intelligent. I submit. PLAYERS VS THE BOARD.
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Ben Edwards
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What about a big Labyrinth, either grass or stone, with constantly shifting walls?
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Preston Van Camp

Clovis
California
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I love the boards you chose in the update graphic. The road in the forest is very versatile and I can use it for other purposes and games.

I would also prefer if the board add ons could somehow be used as options in the campaign.
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Dean Strohm
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A tavern would make a good battle area for all of these!
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Joel Merfeld
United States
Michigan
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I want dilapidated ruins for a battleground.
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Mark Cole
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I like the sunken area idea!
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Emmanuel Alejandro
United States
Texas
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I say that it should be the temple of the gods! Where the gold dragon consumed the bodies of the gods, giving him god like power! All through out the field are the weapons and relics of the gods.
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C W
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We're fighting an elder dragon. Atop a field of coins and gems and treasure as we slug it out with a monster in it's lair!
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Daniel B

California
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an subterranean ancient civilization for capture the orb. Maybe an old dwarves stronghold in the mountain.
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Jonathan Bouchard
Canada
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Volcano, lava themed map similar to something you would find in the Doom game
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Dale
Canada
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I’m surprised I am saying this as we finally just got rid of all the snow but I like a Snow battlefield

Snowy Forest

I’m off to the KS to pledge for the extra boards!
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Hendell NA
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One of the more interesting map types I have ever used is a full Glacier, this allows for all sorts of terrain features, not just slippery ice. Fissures, spikes, edges, and any number of hiding places for surprise events. Throw in a global cold effect that either accumulates or functions on some sort of timer and nobody will ever think its just pretty blue ground.
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Daniel Berard
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The Vampires Gothic Cathedral or the Emperors Gothic Castle and Grounds to tie in what you guys have already created.
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Mike A

Iowa
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1) PvP match = could go with otherworldly design (e.g. location should not look like anything on earth); or perhaps a Training room simulator design, such as Tron-inspired neon black or X-Men danger room

2) boss fight vs elder dragon = dragon’s lair, piles of treasure and corpses/bones of dead adventurers

3) capture the orb = wizard tower theme or play field theme (e.g. Harry Potter quidditch)

4) One vs All = throne room for the “one”, assumed to be an all-powerful lord

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Philip Thain
Canada
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How about an open market. I think a map with a lot of close quarters would be very interesting. Mostly for PvP.
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Bill the Raven
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How about a weathered town with stone work that the elder dragon has hit before?
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Lance Bohy
United States
LAKE STEVENS
Washington
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Ice and fire/lava, jungle and stone!
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Mark Huber
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I think a crypt or a graveyard theme would work great to go with the skull walls previously unlocked. Implementing some sort of skeleton spawns being triggered by certain move actions would make for some good uh oh moments.
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Casey Harris
United States
Michigan
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An Oblivion-type setting for a PvP match sounds fun.


And a trippy astral plane setting for Capture the Orb could be interesting.
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jen swenson
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If the final battle is against the Elder Dragon I would love to have it take place in ruins of a Mayan like City where he is toying with you until you enter the abandon market square and traps you, the only way out is though him.
 
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