I wrote to dan and asked him about the Shield Reinforcment Dice and he said that ALL shield Reinforcment dice were the same. So I made a generic Die to represent all Shield reinforcement. Also I'm posting here all the stats for these dice. That way you only have to make one set instead of one set per fleet.
a=activating icon (you may take the results and place back on the charged line for free)
1pt [2,3,3,3,3,4] Cost 1 V.P.
2pt [4,5,5,6,6,7,7,8] Cost 2 V.P.
3pt [7,7,8,8,9,9,10,10,11,11] cost 3 V.P.
4pt [9,10,10,11,11,12,12,13,13,14,14,15] Cost 4 V.P.
Crack dice may only be switched back and forth with other crack dice. If you switch it out with a non crack die(like a backup one) then you may NOT switch it back to the crack die.
1pt [3,3,4,4,5,5] cost 1 V.P.
2pt [6,7,7,8,8,9,9,10] cost 2 V.P.
3pt [10,10,10,12,12,12,12,14,14,14] cost 3 V.P.
4pt [12,12,12,15,15,15,15,18,18,18,21,21] cost 4 V.P.
You may have as many Expendable Dice as you have normal dice for that system. Example you have 3 pts of shield reinforcment dice, you may also have 3 pts of expendable Sheild reinforcment dice. Expendable dice are one time use only dice. That is after one use they are considered destroyed. You may not swithch them out with any other type of dice.
Unexperienced (Homemade rules)
1pt [0,1,1,1,1,2] -1.V.P.
2pt [0,1,1,2,2,3,3,4] -2 V.P.
3pt [2,2,3,3,4,4,5,5,6,6] -3 V.P.
4pt [2,2,2,3,3,4,4,5,5,6,6,7] -4 V.P
If you use it, you gain VP. Like the Crack Type of die, You may swap out any U die with any other U die of that system. Unlike the Crack Dice, you may NOT swap them out for any other die type. Enjoy!
- Last edited Thu Aug 30, 2007 12:02 am (Total Number of Edits: 1)
- Posted Wed Aug 22, 2007 8:21 pm