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Arkham Horror: The Card Game» Forums » General

Subject: Expected play time for Labyrinths rss

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Jakob Törneke
Sweden
Hägersten
Stockholm
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Hi all,
I'm just starting to plan the big LoL event with a bunch of friends and have a question for those of you who have played.
How long does it take compared to a regular camaing scenario. Is it about as long, twice as long or something in between?
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Simon C
United Kingdom
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It's probably best-especially for a full 12 players -to allow about 4 hours.

Minor spoilers inline, just stuff that's covered in the set-up instructions in the box:

Spoiler (click to reveal)

Each of the three Acts in the game has a special keyword, Timed, which means a couple of things - but for the topic at hand, it impose a time limit on the act. You can choose what that time limit is for your own event, but the recommended is about an hour. You then want to allow time for people to arrive, cover the introductory stuff and get into groups and do set-up, plus a little time between acts, and pack-away: all of which adds up to giving yourself 4 hours, or maybe a touch more.

When I played it, we ran with an hour or act but I seem to recall we allowed ourselves a little flex in the first act (i.e. We overran by maybe 10 min or so). That said I think the latter acts were faster so we made it back up by the end, but 4 hours was probably about right.
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Crazed Survivor
France
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Epic with 9 players, was 3 or 4 hours.
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Sander van der Drift
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Can this scenario also be played solo or by two players? Playing 12-handed is going to be a bit of a challenge
 
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The Waffler
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Should you plan to sit the different groups fairly close together?
 
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Simon C
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OmegaDragon wrote:
Can this scenario also be played solo or by two players? Playing 12-handed is going to be a bit of a challenge


You can play the scenario in its 'standard' mode with up to four players, where you just play one of the groups at a time -and you can choose to play the three versions of the scenario one after another as a sort of mini-campaign if you wish. It will be a lot more like a standard scenario if you do that though- what makes Labyrinths truly special is the Epic Multiplayer Mode (which needs a minimum of 3 people, and would ideally have 6-12 assuming you don't want to sit playing the game solo while others are playing a different group nearby).

Talking of which...

monorico wrote:
Should you plan to sit the different groups fairly close together?


Yes. The groups don't want to be peering over each others' game while sitting at their own, if possible, but you will need frequent communication throughout. You should probably all be in the same room and only a few seconds'walk between tables.
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Edward Boardman
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I think it took us about 5 hours to play through with 12 investigators. I get the impression this might have been a little longer than some other groups, but it is probably wise to allow about this length of time unless you ruthlessly enforce a timer on the rounds.
 
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The Waffler
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If you play the epic multi player you are all supposed to build stand alone decks correct? Not level 0 decks.
 
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The Waffler
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Can 2 people in different groups play the same investigator?
 
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