Otherworldly Gamer
United States
flag msg tools
badge
Avatar
mbmbmbmbmb
We spawned carrion drakes in the final room of the pest control side quest. The problem was each time a new turn would start, the app said to place THE carrion drake group back where it originally spawned. So basically we stayed outside of their range and let the orb move in and blow up the room to win the scenario. We thought maybe we were supposed to spawn a new carrion drake group, but the app said "Place THE carrion drake group" and indicated the same spot where they started. It never created another carrion drake group in the side panel so we played it that they were patrolling back and forth, but it seemed a little anticlimactic. Is this a bug in the app or did we play it correctly?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebastian H.
Germany
Weilburg
Hessen
flag msg tools
Evil Overlord
badge
Evil Overlord
Avatar
mbmbmbmbmb
Hello Havox,

You can never have 2 identical monster groups active at the same time.

What this instruction essentially does is reinforce defeated Carion Drakes. When instructed to place the group you do not remove the existing Drakes, you only place the ones that have been eliminated (up to their group limit).
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Otherworldly Gamer
United States
flag msg tools
badge
Avatar
mbmbmbmbmb
Thanks Sebastian. We played this wrong at the time, but figured it out on a future encounter.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.