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What happens when an attack with only one allowable distance (e.g. range 3 only) has its range increased or decreased by 1 (close & distant). The rule book has one example of this but it actually confused me more. It would have me believe that if you decreased the range on something like this, it would lose all range and therefore cancel the attack. Is this true? What if you were already at range 0? And what happens if you increase the range instead?
If anyone could shed some light on the matter, that would be awesome! Thanks in advance!


Nan Lin
Canada
Montreal
Quebec

Note that range can increase or decrease, and this increase/decrease can be close or distant.
In your example of Range 3, you have four possibilities:
Increase Close  Range becomes 23
Increase Distant  Range becomes 34
Decrease Close  Attack is invalid (As seen in example 4)
Decrease Distant  Attack is invalid
For any other attack in range XY:
Increase Close  Range becomes (X1) to Y
Increase Distant  Range becomes X to (Y+1)
Decrease Close  Range becomes (X+1) to Y (Invalid if X=Y)
Decrease Distant  Range becomes X to (Y1) (Invalid if X=Y)




So the attack just gets canceled if the range decreases in any way... I guess I can deal with that. Still doesn't make much sense to me but that is what the rulebook would have me believe as well. Thanks for the clarification.
However in your example where range XY gets decreased such that X=Y, example 3 in the rulebook says that the range becomes just X. Not that it becomes invalid. Is this true?


Nan Lin
Canada
Montreal
Quebec

In the second example, X=Y was before the range was reduced, so it's essentially the same as the first example where reducing from a single range invalidates the attack.
I probably shouldn't have added that because it just made things more confusing.
But yes, if your range gets reduced to a AB where A=B, your range is just A.




It all makes sense now. Thank you for your help!


Sebastian Zarzycki
Poland
Poznań
Wielkopolskie
spiral out
keep going

memetichazard wrote:
Increase Close  Range becomes 23
Increase Distant  Range becomes 34
Decrease Close  Attack is invalid (As seen in example 4)
Decrease Distant  Attack is invalid
For any other attack in range XY:
Increase Close  Range becomes (X1) to Y
Increase Distant  Range becomes X to (Y+1)
Decrease Close  Range becomes (X+1) to Y (Invalid if X=Y)
Decrease Distant  Range becomes X to (Y1) (Invalid if X=Y)
I'm looking at this and trying to find any common sense that could be applied to it.
I understand that each Range consists of two values in fact  XY (CloseDistant). If X=Y, then range is presented as one value (say, X).
Why "increase" to X (Close) means actually decreasing the number and "decrease" means actually increasing? This is so weird and hard to internalize.
Also, why exactly is attack invalid if there is a decrease to X or Y (Close/Distant) when X=Y? Is it be cause one value "crosses the threshold" rendering the range invalid (as Close must be <= Distant)? I.e. If X=Y=3, the range is 33 (3). Decrease to Close would actually increase the first number, making it 43 (invalid). Decrease to Distant would normally decrease the value, making it 32 (invalid). Is this correct?

