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Subject: Dungeon Degenerates/Too many bones rss

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Alessio
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I'm torn between Dungeon Degenerates and Too many bones. Any thoughts or advices?
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Chris Tannhauser
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Oblomov1 wrote:
I'm torn between Dungeon Degenerates and gargling squirrel innards and broken glass. Any thoughts or advices?

The answer couldn't be more clear.
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Panagiotis
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Oblomov1 wrote:
I'm torn between Dungeon Degenerates and Too many bones. Any thoughts or advices?


Loving both of them is breaking all the rules.
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Christophe Jannin
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Oblomov1 wrote:
I'm torn between Dungeon Degenerates and Too many bones. Any thoughts or advices?


The production value of Too Many Bones is stellar
The gameplay and story telling of Dungeon Degenerates: Hand of Doom are out of this world

I sold TMB to buy DD (direct from the publisher with the infamous shipping fee to Europe) and I don’t regret my choice one bit
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Alessio
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Clear and funny.

HiveGod wrote:
Oblomov1 wrote:
I'm torn between Dungeon Degenerates and gargling squirrel innards and broken glass. Any thoughts or advices?

The answer couldn't be more clear.
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Iasonas
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Too many bones if you are interested in tight and deep combat system,
Dungeon Degenerates if you are interested in storytelling and unique artstyle.
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David Tracy
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Two very different games I think. TMB is very expensive but plays solo extremely well which is a huge plus for me. It's also far heavier, physically and in tactics and character skill development. DD is more approachable, and the artwork and theme are just amazing, so it will get more play with groups. I like both games for different reasons, which isn't very helpful.
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Nevin Ball
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Too Many Bones is a fine game, but didn't give me the immersive, thematic experience I was hoping for. Dungeon Degenerates has my vote!
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azza rein
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You should probably post in both forums to get a more balanced view.
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Ben Turner
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Got both, love both.

Push comes to shove, I'd pick TMB - but that's slightly unfair as it did cost over double the price!

But yeah, the focus is certainly a lot different - DD is more like old school fighting fantasy gamebooks; a simple (although better) 2d6 combat system, to give you brief dramatic fights inside a fun, choose your path story full of event and surprises. TMB flips that, and instead of story it just presents a bunch of random interludes, many of which lead to a rich, involved combat, with lots of tactical choices, and plenty of levelling up / character building options.

The combination of those mechanisms would be amazing...ly long and drawn out But perhaps an epic game in the making, if someone could pull it off.
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Zachary Moneaux
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Have both and loving both. TMB is by far and away the better "game". So much more strategy and depth. The theme though just isn't really all that there. We honestly don't even read encounter cards any more, just flip and resolve. It is also usually much more brutal to play, you really have to be on your game and know your character. Amazing production value, this game has the potential to outlive me, that's crazy. Even the cards are plastic

DD is so much fun story telling. The encounters are interesting and thematic. There are a lot more monsters that all have thematic affixes/abilities. The branching story line is so interesting and replayable. The combat system does just enough to keep me interested but it's overall a more relaxed game than TMB. The production value is nowhere close to TMB as well. Thin, black bordered cards, cardboard tokens that don't punch well, standee stands that mark the (weak) cardboard. I got the base game and both expansions shipped for 170 and I'd honestly be furious about the quality but the game is so fantastic I don't care. I used some thick premium sleeves for the cards and am getting some translucent cubes to mark the player stats.

I honestly couldn't imagine my collection without either. If you could combine the storytelling of DD with the combat system and production values of TMB I'm sure bgg would implode. But since you can't do that, I will happily keep both.

If you want a deep strategic game to really "learn" and get good at, go for TMB. If you want a semi-relaxed romp through a beautifully realized and illustrated world, DD is it. Both are genre leading games IMO and you cannot go wrong.
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Patrick Wilhelmi
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I already own TMB and will support the DD second Kickstarter.

As some already pointed out, both games share some similarities but are much different in the end.

Both are cooperative fantasy based games with some narrative to drive the story.

DD is a much simpler game with a lot more story driven elements then TMB. It is basically a twisted adventure game in the Talisman/Runebound tradition with some roleplaying solo books decision making thrown in.

The core of TMB is its fantastic combat system. It's some sort of abstract skirmish game if that makes sense. And it has a deep character development aspect. Each character in TMB plays feels and plays totally different. Finding out its strength and weaknesses is part of the fun.

If you just compare the price of the base games, DD seems more affordable but as soon as you add the miniatures, books and stuff both end up being expensive games.

If I could only afford only one game I would take TMB without doubt. It is simply the more original game.
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Eric Radey
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Oblomov1 wrote:
I'm torn between Dungeon Degenerates and Too many bones. Any thoughts or advices?


I would ask yourself; what is it about fantasy games that interest you?
If it’s the thrill of discovery, to be transported to another world,or to experience rich & unusual stories, Dungeon Degenerates is going to keep you entertained for a very long time. If you are instead interested in new ways to do math puzzles with your friends; buy just about any other game.
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Alessio
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Thank you all for your help. I am looking for a game with a rich storytelling so DD seems to be my cup of tea. I read the rulebook and I don't understand why it's rated as best at two player.
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Panagiotis
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Oblomov1 wrote:
Thank you all for your help. I am looking for a game with a rich storytelling so DD seems to be my cup of tea. I read the rulebook and I don't understand why it's rated as best at two player.

Maybe take that with a grain of salt.
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Sean Äaberg
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I know I'm not most people but - I really don't relate to the hemming & hawing that goes on in these forums. I like what I like & if it isn't totally the way I want to be I fill in the gaps or make my own. That's all to say, buy my game.
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Alessio
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I do it!

Sean Aaberg wrote:
buy my game.
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Felix Lastname
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Oblomov1 wrote:
I do it!

Sean Aaberg wrote:
buy my game.


I do it too!
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