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Warhammer Quest: The Adventure Card Game» Forums » Variants

Subject: Heroes of Terinoth adaptation? rss

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Ymrde Buno
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Hi guys,

anyone who thinking about reworking adventures/heroes/monsters from new game Heroes of Terinoth into Warhammer Quest?.)
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godtering wrote:
both game mechanics are too obsolete to bother IMO.


Could you list a game or two that have supplanted these mechanics?
 
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godtering wrote:
both game mechanics are too obsolete to bother IMO.

What?? It's not like with video games that you get new generation, new graphics etc. People still enjoy it, I for one love it and find that nothing else has come out that is comparable.

To answer the original question, conversion seems to be rather simple but we should wait and see how big are the changes between the two games.
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Donny Behne
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borsook wrote:
godtering wrote:
both game mechanics are too obsolete to bother IMO.

What?? It's not like with video games that you get new generation, new graphics etc. People still enjoy it, I for one love it and find that nothing else has come out that is comparable.

To answer the original question, conversion seems to be rather simple but we should wait and see how big are the changes between the two games.


It may be more like saying that anything worth porting over is likely already a component in the new version. It's like this is 2.0 of the original, rather than thinking of it as a brand new game with a freebie expansion floating around waiting for someone to make relevant.
 
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Aster Aster
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So far the only real difference is that in Heroes of terrinoth there will be small class branches, so I guess it wouldnt be too hard to port. There are no (so far) drastical differences, like between lets say Descent 1 and 2...
 
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