Can anyone think of a way to make this game more interesting? Also, lets face it, the cuneiform tablets don't make sense for this game which appears to be superficially about building towers, if I translate the French back of box blurb correctly. This game would be more appealing to me if the bits and mechanics were more clearly about building the tower of Babel.
I don't see anything about building towers in either the French box blurb or the French rules. However, I think the game vaguely reflects a theme of the scrambling of language in Babylon, not building the Tower of Babel. Stones or groups of stones can only combine if they "speak the same language" of being either the same color or having the same height. In that context, the little cuneiform tablets make sense.