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Subject: Talent cards... rss

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Matthew Simpson
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I think I am missing something... There are only 8 in the box... and all the characters end up getting 2 talents each. There are not enough talents for a 5 person team...

 
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Dr. Monsoon
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You might want to check to make sure that each character truly does get 2 talents each. If you are looking at the top right number, one talent is earned per * displayed. Otherwise, each character is getting their starting powers, which having 2 per character makes more sense for those classes that grant them at Soul Rank I.
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simpsonps121 wrote:
I think I am missing something... There are only 8 in the box... and all the characters end up getting 2 talents each. There are not enough talents for a 5 person team...


Are you taking about the retail box? That, I believe, just had the act I campaign which caps at lvl 4 and therefore 1 talent each. The expansions add act ii and will get you to lvl 8 and will include more talent cards when they hit retail.
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Matthew Simpson
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Ah, that makes sense!! Thanks!!
 
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simpsonps121 wrote:
I think I am missing something... There are only 8 in the box... and all the characters end up getting 2 talents each. There are not enough talents for a 5 person team...



Are you sure you have 8? I only have 7 in pre Darkness falls. (KS edition) Am I missing one?

Edit: 7 is correct for the KS edition, according to https://boardgamegeek.com/thread/1800138/immortal-pledge-com...
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Dangerous Partners
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I have the same question and as Wave 2 has arrived many months ago does anyone have an official answer or can Simone shed a bit of light:
By the time all the party get to Rank 7 all Heroes can have two Talents, so for four/five Hero parties that means one/three heroes will only end up with a single talent.
- Is this by design or were there meant to be additional Talents at one point ?
- Can we houserule to allow Heroes who miss out on a Talent to get an extra Power card (or, as I suspect, this my be too unbalanced as it may give extra high rank cards) ?
 
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Aaron Bredon
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BeerAndBoard wrote:
I have the same question and as Wave 2 has arrived many months ago does anyone have an official answer or can Simone shed a bit of light:
By the time all the party get to Rank 7 all Heroes can have two Talents, so for four/five Hero parties that means one/three heroes will only end up with a single talent.
- Is this by design or were there meant to be additional Talents at one point ?
- Can we houserule to allow Heroes who miss out on a Talent to get an extra Power card (or, as I suspect, this my be too unbalanced as it may give extra high rank cards) ?

At Soul Rank 7, each character gains their Legendary Talent, not an ordinary talent.
 
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Dangerous Partners
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abredon wrote:
BeerAndBoard wrote:
I have the same question and as Wave 2 has arrived many months ago does anyone have an official answer or can Simone shed a bit of light:
By the time all the party get to Rank 7 all Heroes can have two Talents, so for four/five Hero parties that means one/three heroes will only end up with a single talent.
- Is this by design or were there meant to be additional Talents at one point ?
- Can we houserule to allow Heroes who miss out on a Talent to get an extra Power card (or, as I suspect, this my be too unbalanced as it may give extra high rank cards) ?

At Soul Rank 7, each character gains their Legendary Talent, not an ordinary talent.


That's not what this thread was about and what my necro'd question was about - I'm asking about not enough Talent cards to go around a four or five Hero party .
 
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Aaron Bredon
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BeerAndBoard wrote:
abredon wrote:
BeerAndBoard wrote:
I have the same question and as Wave 2 has arrived many months ago does anyone have an official answer or can Simone shed a bit of light:
By the time all the party get to Rank 7 all Heroes can have two Talents, so for four/five Hero parties that means one/three heroes will only end up with a single talent.
- Is this by design or were there meant to be additional Talents at one point ?
- Can we houserule to allow Heroes who miss out on a Talent to get an extra Power card (or, as I suspect, this my be too unbalanced as it may give extra high rank cards) ?

At Soul Rank 7, each character gains their Legendary Talent, not an ordinary talent.


That's not what this thread was about and what my necro'd question was about - I'm asking about not enough Talent cards to go around a four or five Hero party .


But there ARE enough Talents to go around. Everybody gets 1 regular Talent (before Soul Rank 7) and 1 Legendary Talent at Soul Rank 7 (the second * at SR7 is the Legendary Talent, not a 2nd regular Talent). You cannot opt to get a 2nd regular Talent.

No character can have 2 regular Talents, so there is always enough to go around, even in a 5 player game.

So the #** you see at soul rank 7 is still only 1 regular Talent and 1 Legendary Talent. If you look, the 2nd * only appears at Soul Rank 7
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Dangerous Partners
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abredon wrote:
BeerAndBoard wrote:
abredon wrote:
BeerAndBoard wrote:
I have the same question and as Wave 2 has arrived many months ago does anyone have an official answer or can Simone shed a bit of light:
By the time all the party get to Rank 7 all Heroes can have two Talents, so for four/five Hero parties that means one/three heroes will only end up with a single talent.
- Is this by design or were there meant to be additional Talents at one point ?
- Can we houserule to allow Heroes who miss out on a Talent to get an extra Power card (or, as I suspect, this my be too unbalanced as it may give extra high rank cards) ?

At Soul Rank 7, each character gains their Legendary Talent, not an ordinary talent.


That's not what this thread was about and what my necro'd question was about - I'm asking about not enough Talent cards to go around a four or five Hero party .


But there ARE enough Talents to go around. Everybody gets 1 regular Talent (before Soul Rank 7) and 1 Legendary Talent at Soul Rank 7 (the second * at SR7 is the Legendary Talent, not a 2nd regular Talent). You cannot opt to get a 2nd regular Talent.

No character can have 2 regular Talents, so there is always enough to go around, even in a 5 player game.

So the #** you see at soul rank 7 is still only 1 regular Talent and 1 Legendary Talent. If you look, the 2nd * only appears at Soul Rank 7


Please advise where this is stated in the rulebook as I have scoured it and if it is there have obviously missed it. All I have found is the section differentiating Powers and Talents on the dial and depending on which it is you choose the respectively lableled Power or Talent card.
Is it in the Act II storybook, that I haven't read yet (not wanting any spoilers) ?
 
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Dangerous Partners
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I have read the Darkness falls storybook intro and then the player aid sheet and have found reference to the Legendary Powers (my bolding):
Legendary Powers are incredible feats acquired as standard Powers when a hero reaches Soulrank VII (together with an additional Talent).

Both the bolded parts ('acquired as standard Powers', 'together with an additional Talent') completely disagree with your post.
Did you maybe read an update post by Simone here somewhere ?
 
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Damianos Theodoropoulos
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According to the rulebook of immortal souls (v1.6) when you get a second * you just add a second Talent Power.
 
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Dangerous Partners
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dimos222 wrote:


According to the rulebook of immortal souls (v1.6) when you get a second * you just add a second Talent Power.


Yes, that is the rule but that is not in question as that section of the rules clearly differentiates between Powers and Talents.
What the thread subject, and my re-visiting of it, is about is that there are not enough generic Talent powers to go around for parties of four or five when Heroes reach rank 7. That is why I have asked if there has been an update/clarification/errata here, or somewhere else, by Simone on this.
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Greg
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At soulrank 7, you'll have two talents. One of them will be a generic talent and one of them will be a legendary talent.

This point is not articulated very well by the rules, but it is enforced by the card distribution. I.e. you're correct in that there are not enough generic talents to give two of those to each [of five] players.
 
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Damianos Theodoropoulos
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BeerAndBoard wrote:
dimos222 wrote:


According to the rulebook of immortal souls (v1.6) when you get a second * you just add a second Talent Power.


Yes, that is the rule but that is not in question as that section of the rules clearly differentiates between Powers and Talents.
What the thread subject, and my re-visiting of it, is about is that there are not enough generic Talent powers to go around for parties of four or five when Heroes reach rank 7. That is why I have asked if there has been an update/clarification/errata here, or somewhere else, by Simone on this.


I was not pointing that out , i was pointing that the rulebook of Immortal Souls, does not differentiate between the first and the second Talent.

I am guessing that the legendary talents the others refer to , are part of the Vastaryous' Lair (Act 2 part 2) , since Darkness Falls is caped at level 6(i think till level 6 the talent cards are enough).

By the way Darkness Falls rules note that you have to combine Vastaryous Lair expansion to be able to reach soulrank VII.
 
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Greg
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I just want to add that the legendary talent cards are included in Vastaryous' Lair. And the reference card for VL says you can indeed have two generic talents if you really want to. However, you cannot have two legendary talents.

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Dangerous Partners
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dimos222 wrote:
[q="BeerAndBoard"][q="dimos222"]...
I am guessing that the legendary talents the others refer to , are part of the Vastaryous' Lair (Act 2 part 2) , since Darkness Falls is caped at level 6(i think till level 6 the talent cards are enough).

By the way Darkness Falls rules note that you have to combine Vastaryous Lair expansion to be able to reach soulrank VII.


OK, finally, I think that is the actual answer to the original OP and then me - you can't become Soulrank 7 unless you own Vastaryous Lair (I don't) and the additional generic Talent cards to allow all five Heroes to do this do indeed come with VL (I found a component list for VL that shows that).
Thanks to all for getting to this answer at the end, cheers cool.
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Greg
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BeerAndBoard wrote:


you can't become Soulrank 7 unless you own Vastaryous Lair (I don't) and the additional generic Talent cards to allow all five Heroes to do this do indeed come with VL (I found a component list for VL that shows that).


Oh wow. That sucks. I didn't realise this. I was considering skipping Vastaryous Lair because I've got all of season 2 coming via KS....
 
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Greg
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Gregolution wrote:
BeerAndBoard wrote:


you can't become Soulrank 7 unless you own Vastaryous Lair (I don't) and the additional generic Talent cards to allow all five Heroes to do this do indeed come with VL (I found a component list for VL that shows that).


Oh wow. That sucks. I didn't realise this. I was considering skipping Vastaryous Lair because I've got all of season 2 coming via KS....


As someone who just finished playing Vastaryous' Lair.... you could probably just skip it.
 
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Greg
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Fair enough. I've got to do arcane portal and act 2 before KS arrives anyway. Guess I won't be hitting level 7
 
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Dangerous Partners
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dimos222 wrote:
...
By the way Darkness Falls rules note that you have to combine Vastaryous Lair expansion to be able to reach soulrank VII.


OK, I've had a read of the Darkness Falls player aid and opening pages of the Storybook (I'm not going to read any of the quests) and I can't find this - any hints please ...
 
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Damianos Theodoropoulos
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BeerAndBoard wrote:
dimos222 wrote:
...
By the way Darkness Falls rules note that you have to combine Vastaryous Lair expansion to be able to reach soulrank VII.


OK, I've had a read of the Darkness Falls player aid and opening pages of the Storybook (I'm not going to read any of the quests) and I can't find this - any hints please ...


In the retail version i have it is stated in the Story book , o page 3 , paragraph 3, tilted "Playing Darkness falls"
"The suggested Soulrank limit for this expansion is VI, reaching VII can be possible only combining Vastaryous'Lair expansion, but it may rdeuce the game challenge"

It is also writen in the aid Sheet , on the chapter about Heroes , with paragraph title "Soulrank rules for Act II"
 
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Dangerous Partners
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dimos222 wrote:
BeerAndBoard wrote:
dimos222 wrote:
...
By the way Darkness Falls rules note that you have to combine Vastaryous Lair expansion to be able to reach soulrank VII.


OK, I've had a read of the Darkness Falls player aid and opening pages of the Storybook (I'm not going to read any of the quests) and I can't find this - any hints please ...


In the retail version i have it is stated in the Story book , o page 3 , paragraph 3, tilted "Playing Darkness falls"
"The suggested Soulrank limit for this expansion is VI, reaching VII can be possible only combining Vastaryous'Lair expansion, but it may rdeuce the game challenge"

It is also writen in the aid Sheet , on the chapter about Heroes , with paragraph title "Soulrank rules for Act II"


Those texts don't exist in the KS documents (just a minimum rank), so obviously updated since then for the Retail edition - maybe because they realised that the Talent cards didn't exist in the games up to Darkness Falls to go to rank 7 whistle.
So we don't get to go to rank 7 unless we go and buy VL - we will probably just play under the KS rules and, if our Heroes do well enough, still go to rank 7 in Darkness Falls.

Anyway, good to get the final bit of the answer but it would have been good to see that update posted somewhere that KS owners could see.
 
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