Ian Birdsll

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Press Release from Daryl Andrews


Peter and I started Maple Games in early 2018 with the intention of creating our favorite kinds of games. We’ve been developing and designing board games for over a decade, and have loved every minute of it! Along the way we’ve had the good fortune to have some successes, like Sagrada with the amazing Floodgate games. We are focused on absolutely stunning art and smart gameplay, as in games we would want to play with our friends and families and games from authors and artists we admire and want to work with.

We have spent the last several months traveling, going to conventions, evaluating countless games, and signing a handful of really special ones to develop and refine. We are incredibly excited by the trust that legendary authors such as Rob Daviau (Pandemic Legacy) and Alan Moon (Ticket to Ride) have given us to publish their designs. Not to mention iconic artists such Vincent Dutrait (Robinson Crusoe, Raptor, Lewis & Clark, Treasure Island), Beth Sobel (Viticulture, Arboretum, Lanterns: The Harvest Festival) and Kwanchai (Capital Lux, Kodama, Dinosaur Island) have placed in us as a new publisher.

We have assembled a phenomenal team and have contracted with YYDF for our production (they recently delivered Kolossal’s Western Legends and Matagot’s gorgeous Captain Sonar, Princess Jing and Treasure Island) and with Surfin' Meeple for our logistics (they have been successfully delivering games for years and have a strong presence in Europe, the US and Asia). We feel confident we have the right infrastructure to provide the community with incredible, white glove service.

Maple Games will primarily focus on bringing titles to Kickstarter. We mainly want to do it this way because we believe in the board game community and value the feedback we receive from our players and the relationships we’ve developed with our fans. So reaching out to and engaging them directly is the best path for us to take as we begin publishing great games.

Without further ado this is Maple Games 2018-2019 lineup. Are you ready?

Dragon Boats: Legends of the Four Seas - Kickstarter begins October 2nd // Michael Schacht (Coloretto) Art by Peter Wocken (Sagrada)

Ancient Eastern Dragons were originally considered beautiful, friendly, and wise. Instead of being feared, they were loved and worshipped. Temples and shrines have been built to honor them for they control the rain, rivers, lakes, and seas. To ensure a good harvest citizens would ask the Dragons to watch over their crops and they would decorate their boats with ornate Dragon carvings.
Early traditions also often include mention of the The Four Seas, four bodies of water metaphorically marking the boundaries of ancient China and each representing one of the four cardinal directions.
This game places you as the head of a family working to expand your reach in the Zhong-Guo Dynasty. Be smart with your money in the market, as gaining the necessary offerings for safe passage on the dragon boats to cross the four seas is crucial. Once you have reached the different lands, and/or decided to send some meeples up the mountain – it is time to settle new farms, in hopes to grow most prosperous.

Imagineers - Kickstarter begins November 13 // Chris Leder (Roll for it, City of Gears) & Ken Franklin (Mansky Caper) Art by Apolline Etienne (Muse, Wreck Raiders)

Welcome to your amusement park! It’s not much now, but just give it time! Soon the gates will open and eager guests will rush in to ride the latest rides! It’s up to you and your fellow imaginative engineers to build a magically fun place that people will love!Compete with your rivals to make a name for yourself as the most famous park designer in the world! From your humble beginnings, you will fill the park with the best attractions, manage the guests, cleverly construct a thrilling roller coaster, and prove that you are the best Imagineer!
Over numerous game rounds, you will skillfully guide your guests around the park, earning money to build new attractions, which lead to happiness, which earns you fame! Careful choices about which rides to build – and when to upgrade your showcase roller coaster – will ultimately decide your success! The Imagineer who amasses the most fame wins!

Mind MGMT Jay Cormier, Sen Foong Lim - aka. “the Bamboozle Brothers” - (personal favorite Belfort and Akrotiri) and Art by Matt Kindt - Coming to Kickstarter in January 2019.

I have been friends with Canadian designers Jay Cormier and Sen Foong Lim for years. When they mentioned they had a game based on Matt Kindt’s Mind MGMT series, I knew I had to sign the game. MIND MGMT is one of the greatest comic books of all time. The gameplay is one vs. many, with agents on the hunt. When Matt Kindt said he would do original artwork for the game, we fell off our chairs and were incredibly excited about bringing this game to the community.


Based in the universe of “Mind MGMT”, the critically acclaimed Dark Horse comic book series , the game is about a top-secret Mind Management program. The game is about espionage in a world with weaponized psychics, hypnotic advertising, talking dolphins, immortal pursuers and so much more! Can you find the information you need to solve the case, and can you trust it if you do? The game is setup as a one vs many, where players must work together to capture the evil agent before it is too late. The more you play Mind MGMT, you will learn how to outsmart your opponents, and, each time your team loses, you’ll get to unlock additional components that will help your side for future success!

Pirates Fold - Alan R. Moon (Ticket to Ride) and Bobby West (Aftershock) - with art from Vincent Dutrait - Coming to Kickstarter early 2019

We want to keep this project top secret but we are excited to say this game is super fun and very interactive. A totally new and original design from the dynamic design pair of Alan R Moon & Bobby West. This game features a very innovative action bid mechanic, with the always fun pirate theme (pirates with a twist). Also, this will be the first time Vincent Dutrait will be creating art for an Alan R Moon game. You don't want to miss this!

Conundrum Trilogy - Shannon MacDowell - with art from Peter Wocken - Coming to Kickstarter Spring 2019

We love escape room games. They take a really special kind of mind to design. Shannon MacDowell from Toronto is one of those amazing minds. The Conundrum Trilogy is 3 escape room puzzles for families and friends to work through. Like any good escape/puzzle experience, we don't want to give too much away! So stay tuned for the Kickstarter - dont let this game escape your radar.

Sandcastles - Jon Benjamin & Michael Xuereb (new West Coast Canadian designers) - Coming to Kickstarter early Summer 2019

In Sandcastles, you have everything you need to create the most masterful sandcastle the beach has ever seen! But you will need to beware of running toddlers, incoming waves, puppies and other hazards managed by your fellow beachgoers as they proceed to create their own sandcastle masterpiece! Whose sandcastle will rise to the top and who will be washed away in the tide?

Starfish Kingdom - Roberta Taylor (Octopus’ Garden) Beth Sobel (Viticulture, Arboretum, Lanterns: The Harvest Festival)
Both coming out together on Kickstarter early Summer 2019

In Starfish Kingdoms, players are competing to create the most beautiful underwater gardens. Attract colorful seahorses and clownfish, without losing pearl-producing oysters to the hungry sea stars! In this tile-laying game for 2 to 4 players, players choose which plant and animal tiles to purchase from a central market and then decide how best to arrange them in their garden. Careful planning is required to attract seahorses and clownfish, to protect pearl-producing oysters from the sea stars, and to avoid startling delicate feather worms.

American Steel - Josh Mills & Nat Levan - coming to KS on the 4th of July 2019 - Art by Kwanchai (Bosk)

Steel production was the backbone of the roaring economy of the late 60s. New plants were getting built bigger, more productive, allowing more complicated products for new emerging industries. New engineers were graduating from prestigious institutions and bringing their expertise in chemistry and processing to the steel industry. Sales people were hunting for those big deals with Aerospace industries, automotive, consumers goods etc.. Will you be able to establish your steel empire buying raw materials, processing, developing technology and ultimately fulfilling lucrative contracts.

The Last Chapter - Rob Daviau - Artist is still to be determined

Remember the Hardy Boys and Nancy Drew? We do. More info coming soon....

Last words… for now!

We are super excited for our ambitious schedule for next year and we look forward to posting more updates with you very soon! We will be sharing our journey with you, on our websites and social media channels, with more exciting news on everything as it happens. Follow us to keep up to date! And don’t forget to check out Dragon Boats: Legend of the Four Seas coming to Kickstarter October 2nd!

Daryl Andrews

President of Maple Games

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Derek H
South Africa
Johannesburg
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Just out of interest; do you ever see yourselves becoming a "normal" game company and publishing games yourselves instead of through Kickstarter?
 
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ShepparCon was a Blast!
Australia
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Thank You to all those that attended BorderCon this year and made it special again!!!
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gamesbook wrote:
Just out of interest; do you ever see yourselves becoming a "normal" game company and publishing games yourselves instead of through Kickstarter?

It may not have been intentional but i think the use of the word 'normal' comes across a little unkind.

Kickstarter is a valid avenue to market and for a small publisher the need to raise capital up front is quite necessary.

Provided realistic shipping costs are factored in I have not problem with the model...especially if it means great games get produced that otherwise would not have.

I think every publisher would love to be so financially secure that they can control every aspect of a game's creation from inception to delivery to 'traditional' retail channels.
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jumbit
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Dragon boats did not cross the seas. They are low draft vessels which require calm lakes or canals to operate. In the ocean they would quickly capsize. They are not passenger vessels, every occupant is a rower, not including the steersman and drummer. They are only used in annual races on the Dragon Boat festival. Zhong-Guo is not a dynasty, it is the name of China in Mandarin. Just wanted to get that out there in case anyone brings up cultural appropriation.
 
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