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Subject: Socialist Board Game rss

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Jacob Agee
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Are there any board games that simulate some sort of socialist economy? This might be a little heavy of a question, but I was looking for a socialist equivalent of Monopoly.

People say that Monopoly is the representation of Capitalism at its extreme, in the sense that the 1% owns everything and everyone else is broke.
Is there a socialist game where I could simulate the distribution of wealth to see how it turns out? Or games that have socialist economic concepts in them?

Thanks!
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'Bernard Wingrave'
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I have to admit I am not that familiar with socialism, but here are some games that may touch on it:

The Landlord's Game is a (the?) predecessor to Monopoly. It had two rulesets, and one of them was about everyone benefiting from wealth, not just monopolists. More info in the article in this thread:
https://boardgamegeek.com/thread/1321148/game-featured-nyt-a...
My quick check of the patent (which is in the file below and contains the rules) did not turn up two version of the rules -- just one. So I don't know where that other ruleset is.
https://boardgamegeek.com/filepage/53048/landlords-game-1924...

Are you interested in community cooperation on a small scale? The Bible (Acts 4:32) mentions that in the early church, "No one claimed that any of their possessions was their own, but they shared everything they had" and some cite this as one of the inspirations of socialism. Going in that direction, you could check out Community which is about cooperation and "developing your resources together".
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Jacob Agee
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Those are some pretty interesting games. I'll have to take a look at them deeper. I may head over to the game design forums and see if I can mock up a game that I'd like to see that models socialism specifically for the purpose of seeing if the game succeeds in bringing cooperation, or if it eventually falls apart and almost reverts back to a one-wins, everyone-else-loses game.
 
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Liam
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The original design of Monopoly was actually The Landlord's Game, which was intended to advance some fairly radical, both for the time and perhaps today, values.

Without going RSP, the definition of socialism is contested.



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Xander Fulton
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Sort of depends on what you are specifically trying to model about it.

I mean, painted with a broad enough brush, any co-op game (Pandemic, Arkham Horror, Salvation Road, etc) could be argued to suggest the ideas...given the group of people playing are acting as one, with no particular individual winners or losers - the group succeeds or fails, collectively. Indeed, in most of those games, while there are items and things that may be found over the course of the game - it is most advantageous to the group to redistribute them as best as possible among the players to match particular tools to players with particular abilities to use them the most effectively.
 
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Rebus Carnival
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So I suspect the key phrase you are looking for is "centrally planned economy" and that socialism and other political terms will likely lead you astray.

This sort of system self evidently makes for a poor competitive board game. So co-ops are going to have to serve.

One likely example is in Crusoe's Planet which is more like a game system that models a variety of governments and economies. It has a socialism and a communism module and is pretty neat, although not very mechanically complex.

Less specifically market oriented is New America, which is a co-op were players help build a post-capitalist utopia. This is more technology based and less market oriented.
 
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Quote:
Are there any board games that simulate some sort of socialist economy?


The Rainbow Fish Game
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Mike Pranno
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Anti-Monopoly
 
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Frank de Jong
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ProfPicklechips wrote:
Those are some pretty interesting games. I'll have to take a look at them deeper. I may head over to the game design forums and see if I can mock up a game that I'd like to see that models socialism specifically for the purpose of seeing if the game succeeds in bringing cooperation, or if it eventually falls apart and almost reverts back to a one-wins, everyone-else-loses game.


That entirely depends on what incentives and rewards you as the designer implement in the game. It is arguably impossible to have a real test of different social/economic systems, since you are inherently putting a bias in there when setting up the rules and the boundaries.
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Alvaro Diaz-Arce
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I can only think of

Wir sind das Volk!
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Ryan Keane
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Kolejka - probably not what the OP was asking.

I like games where you divide stuff up equally among players. I really like how Dream Factory does the auctions. It’s a closed economy - no new money comes in - and you still compete outbidding on stuff, but the winning bid for each auction is divided up among all the other players.
 
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Edwin Woody
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Junta was considered a classic in that genre.
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'Bernard Wingrave'
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Age of Industry Expansion: Belgium & USSR includes "planned economy" in the description of the USSR board. May be worth checking out
 
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Peter Mogensen
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bwingrave wrote:
I have to admit I am not that familiar with socialism, but here are some games that may touch on it:

The Landlord's Game is a (the?) predecessor to Monopoly.


As a Georgist, I have to object vehemently ...
The Landlord's game was designed to illustrate the principles of Georgism. NOT Socialism, which is a completely different thing.

Georgism is a variant of liberalism (advocated as early as by Thomas Paine). Socialism is state ownership of the means of production - which is completely rejected by Georgism.

 
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