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Subject: Are there any modern "build-your-own" combat games today? rss

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Michael Tan
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I don't mean build armies with points. I'm more referring to the design your own vehicle games that were all the rage in the 80's. Stuff like BattleTech, Car Wars, and Traveller (Classic). They seem to have gone the way of the dodo bird. I'm guessing because the Internet and min-maxers arbitraged away any variation in designs as you either brought the "perfect" unit to the battlefield or lost before the fight even began. That said, I'm feeling nostalgic...

P.S. And by "modern", I mean useing elegant mechanics of 21st century designs, not some retread of a obsolete system that nobody would publish today if not for the IP - I'm looking at you BattleTech!
 
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Keith
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The closest that I can think of is Wasteland Express Delivery Service.

Other games with vehicle mods, but probably not what you're looking for:
Road Kill Rally
Galaxy Trucker
Steampunk Rally
Oceanos
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Joshua Frye
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Quest for Gaia

It's a game I've designed that will go to Kickstarter on 3/3/2019. I think it fits your criteria of building your own units (you build your own alien race).
 
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Michael Tan
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joshclimber24 wrote:
Quest for Gaia

It's a game I've designed that will go to Kickstarter on 3/3/2019. I think it fits your criteria of building your own units (you build your own alien race).

Not what I'm looking for actually but I'm interested nonetheless and subscribed to the game page!

I'm really looking for a tactical combat game where you design a unit then battle against other players. Wasteland Express is much closer to what I'm imagining but the silly theme is a turnoff...
 
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Jonathan A.
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Gaslands maybe?
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Michael Tan
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crusader4x wrote:
Gaslands maybe?

Looks like Car Wars redux, but seems you mod, not deisgn. The really high rating has me intrigued tho...
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Devil's Run: Route 666
 
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Bwian, just
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I'm not sure which (if any) of these will qualify as "modern" to you. And I'm not sure how many things you're looking to have on the field at once: some people liked to play BattleTech with one Mech apiece, which other (crazy) people liked to have a dozen or two. All that said, here goes:

Ground Combat
Defiance: You can design all your units, for a 28mm-ish game like Warhammer 40K. I haven't actually gotten this to the table yet, but it seems pretty flexible.

Spaceships
Starmada: Good blend of detail and ease of use. Probably aimed at 3-9 ships per side?

Full Thrust: The published rules are available free, but I find them pretty generic. There are fan expansions (also free) that are supposed to add more detail, but I haven't tried them.

Squadron Strike: Very detailed construction system, with software support required and checking in mid-way through the design process recommended. (They want to avoid non-fun games where one player spends buckets of points on shield-piercing technology and the other doesn't use shields at all.) Probably the only one on the list I would use for a one-on-one duel, but handling 2-4 ships is fine for a starting game, too.

Slag: I still haven't gotten this to the table. But it just looks so elegant: if I could just figure it out at the same time as having an opponent willing to try out a different system...

Whatever
Infinite Armies: Possibly not a great fit, but I like it so I'll throw it in. You design a deck of cards, both the deck distribution and every individual card. The given theme is modern armed conflict, at a fairly abstract level. But the basic Rock/Paper/Scissors mechanic is pretty exposed, so you could retheme if you'd rather.
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Yours Truly,
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m3tan wrote:
I don't mean build armies with points. I'm more referring to the design your own vehicle games that were all the rage in the 80's. Stuff like BattleTech, Car Wars, and Traveller (Classic). They seem to have gone the way of the dodo bird. I'm guessing because the Internet and min-maxers arbitraged away any variation in designs as you either brought the "perfect" unit to the battlefield or lost before the fight even began. That said, I'm feeling nostalgic...

P.S. And by "modern", I mean useing elegant mechanics of 21st century designs, not some retread of a obsolete system that nobody would publish today if not for the IP - I'm looking at you BattleTech!


Astra Titanus
 
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Bwian, just
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JohnnyDollar wrote:

I didn’t remember customization in that game. Perhaps the new Adeptus Titanicus? I haven’t seen it played, but I thought there was some design in there.
 
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